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Firstly a big thank you to everyone who has helped out. For the past 48 hours, we have had our revamped Capture The Flag up and running as a 'beta' for everyone to test out and give feedback. This feedback has resulted in a lot fixes to our backend over these past days.

Today I am proud to announce that we have taken our second revamped minigame (Capture The Flag) out of beta! This revamped Capture The Flag is currently live, and we plan to continue adding changes and fixes whilst we move forward! The purpose of the beta was to find the main issues (which it had successfully done) so that we can feel confident running a more stable version of the final product. Of course it does not end here. More changes and fixes will continue to be applied to Capture The Flag in the near future!

As things are still in their early stages, we urge all of the community to help us out by submitting bug reports on our forums. We would also love to hear everyones feedback and suggestions regarding this Capture The Flag Revamp via forum posts. These suggestions really do shape the future of the gamemode, and without feedback this would not be possible.

For those players interested: I have gone ahead and posted a huge changelog detailing all of the major changes which players can expect to see with this revamp. This changelog can be viewed Here. Do note that this changelog does not cover every minor detail (due to the sheer amount that has changed). As always, enjoy.



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Firstly a big thank you to everyone who has helped out. For this past week, we have had our revamped Survival Games up and running as a 'beta' for everyone to test out and give feedback. This feedback has resulted in a lot of changes and fixes to our backend over this past week.

Today I am proud to announce that we have taken our first revamped minigame (Survival Games) out of beta! This revamped Survival Games is currently live, and we plan to continue adding changes and fixes whilst we move forward! The purpose of the beta was to find the main issues (which it had successfully done) so that we can feel confident running a more stable version of the final product.

Of course it does not end here. More changes and fixes will continue to be applied to Survival Games in the near future! This is also the first of many minigames to be revamped. The first minigame was always going to be the most difficult, as it was inevitible to encounter all teething problems of our revamped backend. As writing this, we are currently hard at work on our next minigame (Capture The Flag) which players can expect to see released in the very near future! A more detailed announcement regarding Capture The Flag will be posted at a future date.

For those players interested: I have gone ahead and posted a huge changelog detailing all of the major changes which players can expect to see with this revamp. This changelog can be viewed Here. Do note that this changelog does not cover every minor detail (due to the sheer amount that has changed). We look forward to the exciting times ahead! As always, enjoy.



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Another month has now passed, which brings our current season of Factions to an end. Congratulations to all the winners, I will be contacting you over this weekend via Discord to sort out your prizes. Whilst we get everything in place for the upcoming season of Factions, we will be having 1 week of downtime like always (no one will be able to join Factions during this period).

Season 34 Information:
Next season of Factions will be our 34th Season. The season is scheduled to launch on Friday 21st May 3pm MST. A live countdown for the reset can be viewed Here. The live countdown will also convert the reset time to your timezone to assist with planning! As discussed in our last announcement, a few changes will be taking place this following season (the removal of payouts) to ensure we are respectul of the EULA which is laid out by Mojang. For more information, please refer to this thread Here.

Upcoming Changes:
Due to the fast reset rate of Factions, we will not be bringing forward any drastic changes in terms of new content (we will be reserving this aside for our future seasons). Our main focus for Season 34 is to polish up on things that we feel could have been improved in our latest season. A full list of changes and fixes which players can expect to see next season will be posted later this week in a changelog.

MCCentral Factions Discord:
If you are new to MCCentral Factions, or are interested in participating next season, we believe it is vital that you join our dedicated Factions Discord (Click Here to join). The MCCentral...

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