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Monthly Top Voters:
Another month has now come to an end, meaning another month of Top Voters! Firstly, a big thank you to everyone that voted for our server this month, it is our main source of promotion for the server, and really does help! In typical fashion, we will be rewarding the top 5 voters of the month with a $25 Buycraft Coupon to be used on our webstore. All 5 winners are listed below.

1st[​IMG]RainDrops2232120 Votes
2nd[​IMG]SPY_001120 Votes
3rd[​IMG]jellt120 Votes
4th[​IMG]fattr120 Votes
5th[​IMG]TinyBomby120 Votes

How do I receive my coupon?
All Buycraft coupons will be sent via a direct message on this website. If you are one of the winners, please ensure your website username is the same as your Minecraft username, so we are able to find you! Please...
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Another season of Skyblock is now coming to an end, meaning it is time to start a brand new awesome chapter! This upcoming season of Skyblock will be our 12th Season, and we are confident to say this is out biggest season to date! This announcement will brief over some important information for the upcoming reset, including release date and a completed changelog for next season!

Season 12 Information:
The main focus for this upcoming season of Skyblock was to give the gamemode a fresh feel. It is no secret that Skyblock has remained very similar for many years now, something which many players have naturally got bored playing. This upcoming season delivers a plethora of new content to give the gamemode a fresh new face, providing players with new goals to work towards. Changelog detailing all changes can be viewed Here.

Skyblock Release Date:
We understand how patiently the Skyblock community has been waiting for this reset. Season 12.0 is scheduled to launch this upcoming weekend at exactly: Saturday 3rd July 3pm MST. For a live countdown converted to your timezone, please click Here. We look forward to seeing you all there. As always, Enjoy!



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Firstly a big thank you to everyone who has helped out. For the past 48 hours, we have had our revamped Capture The Flag up and running as a 'beta' for everyone to test out and give feedback. This feedback has resulted in a lot fixes to our backend over these past days.

Today I am proud to announce that we have taken our second revamped minigame (Capture The Flag) out of beta! This revamped Capture The Flag is currently live, and we plan to continue adding changes and fixes whilst we move forward! The purpose of the beta was to find the main issues (which it had successfully done) so that we can feel confident running a more stable version of the final product. Of course it does not end here. More changes and fixes will continue to be applied to Capture The Flag in the near future!

As things are still in their early stages, we urge all of the community to help us out by submitting bug reports on our forums. We would also love to hear everyones feedback and suggestions regarding this Capture The Flag Revamp via forum posts. These suggestions really do shape the future of the gamemode, and without feedback this would not be possible.

For those players interested: I have gone ahead and posted a huge changelog detailing all of the major changes which players can expect to see with this revamp. This changelog can be viewed Here. Do note that this changelog does not cover every minor detail (due to the sheer amount that has changed). As always, enjoy.



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