Skyblock Season 10.0
As most people are already aware, we have sunk a lot of time into this upcoming season of Skyblock to ensure it is our best season to date. Over the past 2 months we have been working extremely hard remaking our own Skyblock plugin from the ground up, involving many new features (such as island permissions). This changelog is going to detail all changes big and small that you players can expect to see in the next season! (Do note this list is not bulletproof, we have changed a LOT and have tried our best to document everything, however I am sure there are some stuff that we forgot to mention!)

Major Content Changes
- Brand new core Skyblock plugin created from the ground up (We no longer use the public ASkyBlock plugin)
- Boss event will now take place on the Skyblock server (PvP), rather than taking you to a seperate server
- Island Permissions have now been implemented (We currently have roughly 40 configurable permissions)
- There is 5 available roles to configure permissions for: Leader, Officer, Member, Trusted, Visitor
- Shared island chest (/island chest) has now been implemented
- New island upgrade 'Increase Warp Limit' allowing for islands to set more warps
- New island upgrade 'Increase Chest Size' allowing for islands to upgrade the size of their '/island chest'
- 3 new top lists have been added: /island croptop, /island mobtop, /island playtime
- New chat channel has been added 'Island Chat' allowing you to talk to players currently on the same island as you
- Brand new item has been added 'Compost Bin' which will make all nearby crops grow at supersonic speed
- Harvest Hoes can now be levelled up and upgraded (there are 4 available upgrades to choose from)
- Shop has been revamped (more blocks have been added allowing for much more decorative islands!)
- Warp Generator is now free to use by all players (allowing for free blocks to those that would rather mine)
- Players can now give their island a custom name (/island name <name>)
- Players can now customise their island banner (which is displayed at spawn) (/island banner)
- Island Inspector mode has now been added (/island inspect) allowing for players to inspect block history
- Island warps are no longer sign based, they are now command based allowing for custom warp names
- Spawner Limit island upgrade has now been removed (The bottleneck was too painful for players)
- Island permission devoted to 'Breaking Valuable Blocks' has been added, allowing for players to protect spawners, etc
- Envoy rewards have been redone for the ground up, providing a much more balanced array of rewards

Minor Content Changes
- Crop trampling has been 100% disabled
- Spawner shop will now say the 'Average Value' of the loot which that mob spawner will drop
- Players are now able to fly inside the generator world (No reason for this to be disabled)
- Players are now able to merge 2 sellwands together to combine their uses
- "/ct" command has been added allowing for players to view how long until their combat tag expires in PvP
- Upon opening a crate, players will now be informed with a message in chat what reward they received
- Decapitation skulls will now show the 'Killer' and 'Date Killed' in the lore of the skull item
- Players can now use the command "/chestshop list" to view all of their currently created chestshops
- "/island help" command is now much more cleaner and more useful, displaying all of our new commands
- Players are now able to change their island biome to 'The End' (this will allow for islands to have dark sky)
- Redstone limitations have now been removed, instead we have now optimised the vanilla redstone math
- '/stats' command has now been revamped, displaying much more useful and modern stats (crops harvested, etc)
- Mystery Spawner chest rewards now work the same way they do on Prison (rather than getting x of the same spawner)
- Upon killing a player, their loot will now be protected for 15 seconds (only you can grab it)
- AntiAFK plugin has now been upgraded to properly disable AFK farms which were unbalanced for our eco
- Kit PvP has now been added (which can be used every 10 minutes) containing some useful PvP items
- Starting items that players receive on first join have now been revamped / modernised
- Armor Stand pedestals have been added around spawn displaying some of the top players in certain categories (croptop, mobtop, etc)
- Players are now able to configure the color of the island border which they see around islands
- Islands are now perfectly chunk aligned (island size upgrade will also grow it in chunk sizes)
- New command added '/island info' whilst standing on an island will display useful information such as island age, etc
- You are now able to transfer island ownership without needing to kick all of the current members
- Players now have unlimited island resets (there is a cooldown period between creating and deleting your island to prevent abuse)

Economy Changes
- Spawners are now purchased with only cash (no tokens required)
- Island Upgrades are now purchased with only points (no cash required)
- Spawner payback rates have been slightly nerfed to accomodate for the above change
- Spawners have now been shuffled (Spawner buy prices and mob drop prices have been changed to keep the gameplay fresh)
- New Silverfish spawner has been added into the server (drops emeralds at a very slow rate)
- Tokens are now used primarily to purchase Custom Enchantments and Decorative Heads only
- The best way to make manual money is by harvesting crops
- The best way to make AFK money is mob spawners
- The best way to obtain tokens is by killing mobs
- The best way to obtain island points is by harvesting crops

With each method there is different 'best' methods, so farming the best crop for money will not be the best crop for points. Likewise, the best mob for AFK money will not be the best for tokens. Have a look around at the rates with '/points', '/tokens' and '/shop' to figure out what best meets your playing style!

Bug Fixes / Miscellaneous
- Fixed a bug where players could put rename scrolls inside anvils
- Fixed a bug where if an EXP bottle dropped more than 1 million EXP, the exp would not drop properly
- The minimum amount players can coinflip is now $1000 (This makes it in sync with our other servers)
- Fixed a backend error in our /duel plugin (If the player you were attempting to duel was to go offline)
- Queue system has now been updated to our latest version (which has been tested and perfected on Factions)
- In the event of a mass disconnect of players (crash), people will no longer get killed by our PvP logging plugin
- Fixed a bug where the "/list" command could be used to view staff members who were in vanish / staff mode
- "/togglespawners" plugin has now been updated to a much more stable, reliable and less quirky system
- Holoskulls and Chunk Loaders will now properly get logged to our Core Protect database
- Fixed a 'Lag Exploit' in regards to our launchpad plugin which is used in the PvP arena
- Performance optimisations have been made to our SellWand plugin
- Fixed a scam exploit which was present in our '/Trade' plugin
- Enderpearls have now been disabled in the generator world (players could glitch out using them)
- Upon hovering over a username in chat, it will now display information in a much more nicely formatted way
- Explosive Axe and Explosive Pickaxe will now get logged properly to our Core Protect database
- Warps GUI has been slightly reformatted to match the same format as our latest Factions reset
- Iron Golem, Guardian and Horses have had their health modified to '20' allowing for easier manual grinding
- Endermites will no longer spawn from enderpearls
- Custom Items will now have the proper 'Unbreakable' NBT tag (we use to make them unbreakable in a funky way)
- Buy price for heads in the Head Shop have been decreased to 5 tokens
- Head Shop can now be accessed directly through the /shop GUI
- Both realms have been transferred to brand new and improved hardware (much better performance)
- Core Protect database has been optimised greatly (now that it is also used by island inspect)
- Tutorial room has been updated with more modern information (since a lot has changed this season)
- Autofarm notifications will no longer spam staff members chats
- /chunky command has now been aliased to '/island seechunk' or '/island sc'
- Removed a few backend plugins which were no longer being used in any way
- Auction House plugin has been swapped over to MySQL (better performance) opposed to SQLite
- Fixed a bug where it was possible for players to have more than 1 active coinflip at a time
- Staff can now use the '/offlineinvsee' command to view offline players equipped armor
- Performance optimisations have been made to our Pocketpals plugin
- Fixed a bug where attempting to place a chunkloader at spawn would cause the hologram to flicker server-side
- Portal at spawn that teleports players to their island is now much 'smoother' and works in a much less 'hacky' way
- Players are no longer able to shoot arrows whilst standing at spawn or the PvP arena spawn
- Spawn chunks will no longer be kept loaded in some of the unnecessary worlds (Performance optimisation)
- Website leaderboards are now much more reliable and 100% in sync with the ingame leaderboards
- ClearLag plugin has been remade from scratch to be a much more flexible system on the backend
- 'Boss Keys' have been rebranded as 'Event Keys' so that we can add more events in the future

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8th June 2020
- Fixed a bug on Factions where Upgradable Harvest Hoes was not giving out rewards for 'Treasure Hunter'
- Fixed a bug on UHC where players were able to craft potions in games where potions were supposed to be disabled
- Fixed a backend error being fired by our new Boss plugin on Factions
- The amount of health that the boss has on Factions has now been buffed (the event was not lasting a very long time)
- Slightly redesigned the scoreboard for the Boss Event on Factions due to the boss now having more health
- Fixed a bug on Factions where mobs could not be spawned with more than 2048 health (this broke our boss plugin)
- /f focus and /f unfocus are now able to be used whilst combat tagged on Factions
6th June 2020
- Enderchests have been added to the spawn on Factions (They were accidentally missing)
- Performance fixes have been implemented into our Harvest Hoe plugin on Factions
- Fixed a bug on Prison which has resulted in the server crashing twice in the past week
- Fixed a bug on Factions where the Genbucket 'Toggle Mode' GUI would appear whilst in printer mode
- Boss Health on Factions is now dynamic and scales depending on how many players are online
- Fixed a bug in regards to the Boss on Factions which was resulting in the Minions not respawning
- Fixed an issues with our Core Protect database on Factions (It was not logging properly)
- Fixed a bug where Chat Reports would display the wrong times for the messages (they would say +10m)
4th June 2020
Factions 24.0 (Content and Fixes)

- Brand new 'Swampland' world has been added, 1 layer of grass and 40 layers of stone (4 more corners added to the server)
- Genbuckets now have 'Patch Mode' (they will travel through water) patch mode can be toggled on/off
- Players are now able to break blocks in printer mode (only blocks which were placed in the past 60s)
- Players are now able to combine uses on Sellwands and TNTWands (Drag and drop 2 wands on top of each other)
- Brand new boss battle event has been added
- New command added "/f focus <player>" (Makes a players name yellow for entire faction so they stand out)
- New command added "/f unfocus" (unfocus a player who is currently focussed)
- Queue System plugin has been slightly redesigned (it is not active throughout the entire season so rookies can queue to play)
- Fixed a bug where players could use throwable creeper eggs whilst in roam mode in some weird occasions
- Players are now able to obtain rename scrolls from Harvest Hoes (treasure hunter)
- Overworld (spawn world) size has been reduced from 7500x7500 to 5000x5000
- /Warps GUI has been revamped (due to the implementation of the new Swampland world)
- Performance optimisations have been made to our Harvest Hoe plugin
- Performance optimisations have been made to our Blast Mine Pickaxe plugin
- Performance optimisations have been made to our Outposts plugin
- Performance optimisations have been made to permission lookups throughout all of our plugins
- Mystery spawners from the crates will now give you different spawners each time (rather than x amount of the same spawner)
- KOTH scoreboard at the side of your screen will now only be visible in the KOTH world
- Genbuckets will now get logged with CoreProtect
- "/f top" command has been added to the "/f help" message (it was for some reason missing)
- Fixed a crash exploit where players could explode a load of TNT at once that they printed in
- Fixed a bug where sand did not stack on top of banners
- Fixed a minor dupe glitch in regards to flower
- Fixed a small backend error being fired by our /duel plugin
- Fixed a bug where you would get taken out of roam mode if your roam zombie was to take drowning damage
- Coinflips will now have 5% of the profits taken by the server for balancing purposes

Factions 24.0 (Rule Changes)
- 5 warnings will now result in -50% taken from your ftop value
- 8 Warnings will now result in a DQ from ftop
- 10 warnings will now result in a faction disband and loss of value
- Illegal cannons will now receive 2 warning points (was previously 1)
- Merging with another faction will now receive 5 warning poins (was previously 3)


Miscellaneous MCC Changes
- UHC World border will now shrink to 10x10 in deathmatch (would previously stop at 25x25)
- Our main serverproxies will now refuse all unauthorized connections
- Forum post character limit has been increased from 45,000 to 55,000 (due to some threads hitting the cap)
- Performance optimisation has been made to Prison in regards to stacked mobs dying (also fixes crash exploit)
10th May 2020
- Fixed a major issue in regards to chunk saving on all of our 1.8 subservers
- Fixed a bug on Factions where Tray Pickaxes would not trigger water to fall (physics)
- Performance optimisation has been made to our Genbucket plugin on Factions
- Fixed a bug where players were unable to open the enderchest in the Wasteland spawn on Factions
- Fixed a bug where the URL in the denied chat report chat message would not take you to the correct webpage
- TPS Catchup on Factions has been temporarily re-enabled whilst we investigate a lag issue

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