![[IMG]](https://mccentral.org/custom-images/prison_20_changelog_1.jpg)
The time has come once again for our Prison server to start a brand new chapter. This season is focussed on adding as much new content as possible to keep the game feeling modern and fresh! This changelog will detail all changes big and small for our upcoming reset which will be dropping this upcoming Friday 21st June 3pm MST.
Upcoming Changes
- Players are now able to stack spawners by placing them next to each other on their private mine
- Prison armor has been added (rewarding players who mine whilst wearing this armor)
- New prison depths world has been added (serving as an arena to level up the newly added prison armor)
- New type of hopper (Experience Hopper) has been added to the essence shop
- New toggle has been added to '/toggles' allowing players to view their own disguises
- Tutorial has been added to assist new players around the server
- Players with the '/sell' perk will now be able to use the command '/essence sell' to automatically exchange their abyss drops
- Mine excavator has been debuffed drastically (last season it proved to be way too overpowered)
- Excavator part price has been increased from 750 essence to 1000 essence
- Kit money has been drastically buffed to reward high prestiged players with a more suitable amount
- Slabs surrounding the abyss mine have been changed to wood (rather than stone) to prevent accidentally breaking them
- Fixed a bug with chat reaction games how the message would be formatted incorrectly on 1.8 clients
- Fixed a bug where players could bow themselves to death to obtain free kills
- Silverfish spawner price has been increased in the essence shop
- Fixed a bug where purchasing items from the essence shop with a full inventory would result in a loss of items
- Fixed a bug when mining where it would sometimes say your inventory was full when there was still space in your backpack
- Deathlog has been added on the backend to better assist players who die and are confused as to what happened
- Voting villager vote reminders are now disabled by default (saving players from manually disabling it every season)
- New prison task has been added (obtain experience on your prison armor)
- Backend has been updated to java 17
- All of our backend plugins have been updated to their latest builds
- Players are now able to stack spawners by placing them next to each other on their private mine
- Prison armor has been added (rewarding players who mine whilst wearing this armor)
- New prison depths world has been added (serving as an arena to level up the newly added prison armor)
- New type of hopper (Experience Hopper) has been added to the essence shop
- New toggle has been added to '/toggles' allowing players to view their own disguises
- Tutorial has been added to assist new players around the server
- Players with the '/sell' perk will now be able to use the command '/essence sell' to automatically exchange their abyss drops
- Mine excavator has been debuffed drastically (last season it proved to be way too overpowered)
- Excavator part price has been increased from 750 essence to 1000 essence
- Kit money has been drastically buffed to reward high prestiged players with a more suitable amount
- Slabs surrounding the abyss mine have been changed to wood (rather than stone) to prevent accidentally breaking them
- Fixed a bug with chat reaction games how the message would be formatted incorrectly on 1.8 clients
- Fixed a bug where players could bow themselves to death to obtain free kills
- Silverfish spawner price has been increased in the essence shop
- Fixed a bug where purchasing items from the essence shop with a full inventory would result in a loss of items
- Fixed a bug when mining where it would sometimes say your inventory was full when there was still space in your backpack
- Deathlog has been added on the backend to better assist players who die and are confused as to what happened
- Voting villager vote reminders are now disabled by default (saving players from manually disabling it every season)
- New prison task has been added (obtain experience on your prison armor)
- Backend has been updated to java 17
- All of our backend plugins have been updated to their latest builds
Prison Armor:
Introducing the brand new Prison Armor, now available for purchase at the Essence Shop in the Abyss Mine. This exclusive armor set grants players bonus money while mining. Additionally, players can now explore the newly added Prison Depths to level up their armor, earning even greater rewards as they mine!
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The Prison Depths are a brand new and dangerous world added to the server. The main purpose of this world is to slay unique mobs to level up your Prison Armor with experience. These mobs can only be killed using a Prison Baton, which is available for purchase from the Essence Shop. The amount of damage your baton inflicts on the mobs in the depths is directly influenced by the level of your currently equipped Prison Armor!
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Experience Hoppers are a brand-new type of hopper available for purchase via the essence shop for 25,000 essence. These hoppers serve a unique purpose, working by collecting and bottling all the experience dropped by mobs in their chunk. By utilizing these new hoppers alongside Mob Drop Hoppers, players can create dropless grinders with 100% efficiency!
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Gone are the days of building towering spawner structures hundreds of blocks high. This upcoming season, we're introducing a new feature that allows players to stack spawners directly on their private mines. This innovation enables more compact and efficient designs without compromising performance. Now, spawners of the same type placed on adjacent blocks will automatically stack with each other!
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Understanding the fundamental concepts and features of a server can be a daunting experience, something we aim to alleviate with this new tutorial! Upon joining the server for the first time, all players will be greeted by a little helper to show them around the server. This helper will show players the fundamental features of the server with a brief description on how each plugin works. Of course, players that already know what they're doing can choose to skip this tutorial!
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As always with new seasons, it is our primary focus to ensure we deliver enough content, quality of life changes and bug fixes to satisfy our community! Players can expect to see brand new builds alongside a smoother gameplay experience with a handful of our backend plugins being updated with performance improvements. We look forward to seeing everyone this Friday. As always, enjoy!
![[IMG]](https://mccentral.org/custom-images/skyblock_22_changelog_1.jpg)
The time has come once again for our Skyblock server to start a brand new chapter. This season is focussed on adding as much new content as possible to keep the game feeling modern and fresh! This changelog will detail all changes big and small for our upcoming reset which will be dropping this upcoming Friday 24th May 3pm MST.
Upcoming Changes
- Players are now able to stack spawners by placing them next to each other on their island
- Lava Fishing has been hugely revamped, catching cooked fish will now allow players to unlock emerald generators
- Emerald generators have been added to the nether island which can be upgraded with cooked cod / salmon
- New custom enchantment for swords has been added (Loot Sell) which will automatically sell mob loot
- Speed Duster II custom enchantment has been added (which can be applied to brushes)
- Harvest hoes can now also be used on melons and pumpkins, allowing for more possibilities with public farms
- Tutorial has been added to assist new players around the server
- Over 30 new mobs have been added to mob statues, allowing for much more decorative options
- Baskets are now compatible with the digsite, allowing for players to store artifacts inside farming baskets
- Confirmation GUI has been added when dropping harvest hoes (to prevent players dropping them accidentally)
- Backend logs have been added keeping track of players deaths (in the event that players randomly die and don't understand why)
- Firework effect has been added upon redeeming a perk paper
- If players redeem voting villager rewards with a full inventory, the drops will now drop on the ground
- Removed text from the conquest GUI which informed players that the gamemode was still in beta
- Fixed a bug where some chunks would break and mobs would not drop any drops inside them
- Fixed a bug where Spleef would sometimes glitch out if there was 1 players and would be impossible to win
- Nether information NPC on players nether island has had its GUI updated with new information
- Skill amplifiers will now hide all of their attributes (unnecessary text underneath the lore)
- Fixed a bug where players could place items inside the headshop GUI, resulting in them losing their items
- Fixed a bug where skull textures would flicker inside some of our GUIs
- Fixed a bug where the robot animation on the nether islands would display a dark oak button
- New introduction task has been added 'Play a conquest arena'
- Upon obtaining treasure whilst farming / lava fishing, players will now get more relevant spawners to their unlocked tier
- All of our backend plugins have been updated to their latest builds
- Players are now able to stack spawners by placing them next to each other on their island
- Lava Fishing has been hugely revamped, catching cooked fish will now allow players to unlock emerald generators
- Emerald generators have been added to the nether island which can be upgraded with cooked cod / salmon
- New custom enchantment for swords has been added (Loot Sell) which will automatically sell mob loot
- Speed Duster II custom enchantment has been added (which can be applied to brushes)
- Harvest hoes can now also be used on melons and pumpkins, allowing for more possibilities with public farms
- Tutorial has been added to assist new players around the server
- Over 30 new mobs have been added to mob statues, allowing for much more decorative options
- Baskets are now compatible with the digsite, allowing for players to store artifacts inside farming baskets
- Confirmation GUI has been added when dropping harvest hoes (to prevent players dropping them accidentally)
- Backend logs have been added keeping track of players deaths (in the event that players randomly die and don't understand why)
- Firework effect has been added upon redeeming a perk paper
- If players redeem voting villager rewards with a full inventory, the drops will now drop on the ground
- Removed text from the conquest GUI which informed players that the gamemode was still in beta
- Fixed a bug where some chunks would break and mobs would not drop any drops inside them
- Fixed a bug where Spleef would sometimes glitch out if there was 1 players and would be impossible to win
- Nether information NPC on players nether island has had its GUI updated with new information
- Skill amplifiers will now hide all of their attributes (unnecessary text underneath the lore)
- Fixed a bug where players could place items inside the headshop GUI, resulting in them losing their items
- Fixed a bug where skull textures would flicker inside some of our GUIs
- Fixed a bug where the robot animation on the nether islands would display a dark oak button
- New introduction task has been added 'Play a conquest arena'
- Upon obtaining treasure whilst farming / lava fishing, players will now get more relevant spawners to their unlocked tier
- All of our backend plugins have been updated to their latest builds
Stacked Spawners:
Gone are the days of building towering spawner structures hundreds of blocks high. This upcoming season, we're introducing a new feature that allows players to stack spawners directly on their islands. This innovation enables more compact and efficient designs without compromising performance. Now, spawners of the same type placed on adjacent blocks will automatically stack with each other!
![]() |
Understanding the fundamental concepts and features of a server can be a daunting experience, something we aim to alleviate with this new tutorial! Upon joining the server for the first time, all players will be greeted by a little helper to show them around the server. This helper will show players the fundamental features of the server with a brief description on how each plugin works. Of course, players that already know what they're doing can choose to skip this tutorial!
![]() | ![]() |
Emerald generators are a brand-new feature being added to all Nether islands, located on the Lava Fishing pier. These two generators provide an additional method for obtaining emerald blocks, which will be deposited directly into your emerald vaults. These generators are automatically unlocked and upgraded through lava fishing on your Nether island, with successful catches of either cooked cod or cooked salmon. Don't forget to keep your power generator fueled to ensure these emerald generators run at their maximum potential!
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This upcoming season, our Mob Statues plugin is receiving a major update, featuring the latest and greatest mobs. This update opens up a wealth of new decorative possibilities for your island! Players will be able to choose from over 30 new mobs to use as statues starting next season.
Digsite Improvements:
The Artifact Digsite is getting several quality of life improvements this upcoming season. Farming Baskets obtained from conquest arenas are now fully compatible with the digsite, enabling players to grind artifacts effortlessly without cluttering their inventory. Additionally, players can now enchant their excavation brushes with Speed Duster II, allowing for even faster artifact extraction!
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As always with new seasons, it is our primary focus to ensure we deliver enough content, quality of life changes and bug fixes to satisfy our community! Players can expect to see brand new builds alongside a smoother gameplay experience with a handful of our backend plugins being updated with performance improvements. We look forward to seeing everyone this Friday. As always, enjoy!
![]() | ![]() |
![[IMG]](https://mccentral.org/custom-images/kitpvp_1_changelog.jpg)
Yes it is true! We have heard the community and we are pleased to announce that KitPvP will be making a return! Taking off from where things left off, a few vital changes have been addressed to ensure we comply with the modern day standards. This post will detail information for our upcoming KItPvP launch which will be dropping this upcoming Friday 26th April 3pm MST.
KitPvP Tutorial:
Understanding the fundamental concepts and features of a server can be a daunting experience, something we aim to alleviate with this new tutorial! Upon joining the server for the first time, all players will be greeted by a little helper to show them around the server. This helper will show players the fundamental features of the server with a brief description on how each plugin works. Of course, players that already know what they're doing can choose to skip this tutorial!
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Over the past years since KitPvP closed its doors, many improvements have been made to our Anticheat which we are eager to pull into action on KitPvP. Players can take full advantage of improved hit detection and rest assured that hackers will be removed and punished instantly! Tweaks will continue to be made to our Anticheat post-launch, ensuring the smoothest PvP experience possible.
Revamped Kits:
To make this return possible, a few changes were needing to be made to comply with the modern day standards. Kits have now been revamped and made accessible to all players (regardless of their rank). All players will have access to 5 kits: Starter, Daily, Weekly, Potions & Hps. Each of these kits will have its own cooldown, levelling the playing field and making the gamemode accessible to all players.
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As stated above, things really are taking off from where they left! Those of you who were around years ago when KitPvP closed its doors will be pleased to see all 8 original maps making a return! Maps will rotate once per day, giving full control to the players to vote for the next map in rotation by using the command "/map".
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