10th October 2019
- New KOTH world has now been added (It will now rotate between 2 different KOTH worlds every daily reboot)
- World Edit has been swapped out for FAWE (To prevent the possibility of Admins accidentally crashing the server)
- Added new command for staff members allowing for them to invsee offline players
- New command added "/f selectbanner" to select your banner design (Which is displayed at spawn and your Warbanner)
- SellWand throttle GUI has been slightly modified to prevent a few bugs with the old throttle GUI
- TNTWand throttle GUI has been slightly modified to prevent a few bugs with the old throttle GUI
- Fixed a bug with our crates plugin where sometimes after a daily reboot, there would be no hologram above the crate at spawn
- Our Queue plugin which is used for SOTW will now handle the server filling up better to prevent a lag exploit
- All of our ingame logs (Creeper Logs, Bank Logs, Chest Logs) have been reformatted to look similar to one another
- Upon claiming land for your Faction in a radius, instead of spamming chat it will now print just 1 message to all faction members
- Whilst using Faction Inspect on chests, you can now view sellwand usage information (So sellwand logs are now public)
- New command has been added "/coords" which sends your coordinates in chat to all your Faction members
- TNT Storage logs have now been added "/f tnt log <page>" this respects the "Logs" fperm to determine who has access
- Creepers spawned via Creeper Eggs will now have 4x as much health to prevent accidentally killing them
- Message in chat which appears every time you enter a Faction Access chunk has been removed (as it would spam chat)
- Admins are now able to look inside and edit other factions "/f chest" without needing to join that Faction
- Removed the feature that did not allow you to teleport to your Faction Home when there was a enemy within 32 blocks of you
- Mythical and Ancient armor in the crates has been buffed
- Care Packages have been added which drop in the Wasteland, End and Nether warzones 5 times throughout the day, containing loot
- Slightly modified the output of the FactionInspector message so that it fits the same format as all our other logs
- Harvest Hoes will now till dirt in a 3x3 radius
- Invisibility Potions will now work inside the Event world only
- Implement some new measures to prevent people purposely dying in the KOTH / Outpost worlds with inventories full of potions
- The more people in the same Faction which stand inside a Outpost will now result in the outpost being captured faster
- Upon destroying a chunk loader, it will now drop on the ground like any other vanilla block, this fixes a bug of players losing them
- Rule Change: You are allowed to left/right shoot within the base that you have breached.
- Rule Change: You are only allowed to have 10 anti nuke walls per side of a buffer.
- New plugin has been added to move AFK players at spawn to the side to prevent them building up in a clunk
- Players can now click in the Display Chests at spawn to receive the kits
- Updated to our new /chest plugin (which also has /pv as a alias)
- Prior to a daily reboot, it will now ensure 100% of players are kicked (There was a bug before where not all players would be kicked)
- Fixed a bug in our /trade plugin which could result in someone scamming
- New KOTH world has now been added (It will now rotate between 2 different KOTH worlds every daily reboot)
- World Edit has been swapped out for FAWE (To prevent the possibility of Admins accidentally crashing the server)
- Added new command for staff members allowing for them to invsee offline players
- New command added "/f selectbanner" to select your banner design (Which is displayed at spawn and your Warbanner)
- SellWand throttle GUI has been slightly modified to prevent a few bugs with the old throttle GUI
- TNTWand throttle GUI has been slightly modified to prevent a few bugs with the old throttle GUI
- Fixed a bug with our crates plugin where sometimes after a daily reboot, there would be no hologram above the crate at spawn
- Our Queue plugin which is used for SOTW will now handle the server filling up better to prevent a lag exploit
- All of our ingame logs (Creeper Logs, Bank Logs, Chest Logs) have been reformatted to look similar to one another
- Upon claiming land for your Faction in a radius, instead of spamming chat it will now print just 1 message to all faction members
- Whilst using Faction Inspect on chests, you can now view sellwand usage information (So sellwand logs are now public)
- New command has been added "/coords" which sends your coordinates in chat to all your Faction members
- TNT Storage logs have now been added "/f tnt log <page>" this respects the "Logs" fperm to determine who has access
- Creepers spawned via Creeper Eggs will now have 4x as much health to prevent accidentally killing them
- Message in chat which appears every time you enter a Faction Access chunk has been removed (as it would spam chat)
- Admins are now able to look inside and edit other factions "/f chest" without needing to join that Faction
- Removed the feature that did not allow you to teleport to your Faction Home when there was a enemy within 32 blocks of you
- Mythical and Ancient armor in the crates has been buffed
- Care Packages have been added which drop in the Wasteland, End and Nether warzones 5 times throughout the day, containing loot
- Slightly modified the output of the FactionInspector message so that it fits the same format as all our other logs
- Harvest Hoes will now till dirt in a 3x3 radius
- Invisibility Potions will now work inside the Event world only
- Implement some new measures to prevent people purposely dying in the KOTH / Outpost worlds with inventories full of potions
- The more people in the same Faction which stand inside a Outpost will now result in the outpost being captured faster
- Upon destroying a chunk loader, it will now drop on the ground like any other vanilla block, this fixes a bug of players losing them
- Rule Change: You are allowed to left/right shoot within the base that you have breached.
- Rule Change: You are only allowed to have 10 anti nuke walls per side of a buffer.
- New plugin has been added to move AFK players at spawn to the side to prevent them building up in a clunk
- Players can now click in the Display Chests at spawn to receive the kits
- Updated to our new /chest plugin (which also has /pv as a alias)
- Prior to a daily reboot, it will now ensure 100% of players are kicked (There was a bug before where not all players would be kicked)
- Fixed a bug in our /trade plugin which could result in someone scamming
8th October 2019
- Fixed an exploit in our Holograms plugin which could potentially be used maliciously
- Appeals form on the website has been updated to ask for your Discord Username if applicable
- Fixed a bug on UHC which resulted in the server crashing on startup
- In the "/kits" GUI on KitPvP we have fixed a typo with "Kit Potions"
- Fixed an issue where backups of our databases every day would result in big lag spikes across the network
- Cronjobs have been cleaned up on all of our machines (Some old crons which were no longer needed were still in action)
- New command has been added to UHC "/kt" aka "/killtop" (Displays who has the most kills in your current game)
- Fixed an exploit in our Holograms plugin which could potentially be used maliciously
- Appeals form on the website has been updated to ask for your Discord Username if applicable
- Fixed a bug on UHC which resulted in the server crashing on startup
- In the "/kits" GUI on KitPvP we have fixed a typo with "Kit Potions"
- Fixed an issue where backups of our databases every day would result in big lag spikes across the network
- Cronjobs have been cleaned up on all of our machines (Some old crons which were no longer needed were still in action)
- New command has been added to UHC "/kt" aka "/killtop" (Displays who has the most kills in your current game)
20th September 2019
- Fixed a bug on Creative where players would occasionally get disconnected instantly upon joining
- Changes have been made to the Anticheat on our Minigames which should hopefully result in less quirky issues
- Fixed a bug in UHC where tools obtained via village chests during Hastey Boy scenario would not have Efficiency 3
- Fixed a bug in UHC where tools obtained via mobs dropping during Hastey Boy scenario would not have Efficiency 3
- Gold Ore and Iron Ore will now reward players with EXP upon mining, during the Cut Clean scenario on UHC
- New scenario has been added to UHC 'Risky Mining' (Ores will drop smelted but ONLY if you are wearing NO armor)
- New scenario has been added to UHC 'Enchantless' (Players will be unable to enchant any tools/armor during the game)
- Fixed a bug on Creative where players would occasionally get disconnected instantly upon joining
- Changes have been made to the Anticheat on our Minigames which should hopefully result in less quirky issues
- Fixed a bug in UHC where tools obtained via village chests during Hastey Boy scenario would not have Efficiency 3
- Fixed a bug in UHC where tools obtained via mobs dropping during Hastey Boy scenario would not have Efficiency 3
- Gold Ore and Iron Ore will now reward players with EXP upon mining, during the Cut Clean scenario on UHC
- New scenario has been added to UHC 'Risky Mining' (Ores will drop smelted but ONLY if you are wearing NO armor)
- New scenario has been added to UHC 'Enchantless' (Players will be unable to enchant any tools/armor during the game)
16th September 2019
- Fixed a bug on UHC where Hastey Boys scenario was active every game
- We have now disabled tab completion on commands to prevent exposing unwanted backend commands
- Survival Boss event has now been transferred to a different dedicated server
- Attempted to fix a bug in Minigames where hits would get cancelled (If you encounter more issues please create a bug report)
- Fixed a bug on UHC where when spectators joined the game they would drop to the ground instead of spawn flying
- FIRE_TICK, FIRE and LAVA damage are now disabled during grace period on UHC (this fix is in place after the next game)
- Fixed a bug on UHC where players were not getting any Apples or Golden Apples from leaves whilst using shears (this fix is in place after the next game)
- Fixed a bug on UHC where Hastey Boys scenario was active every game
- We have now disabled tab completion on commands to prevent exposing unwanted backend commands
- Survival Boss event has now been transferred to a different dedicated server
- Attempted to fix a bug in Minigames where hits would get cancelled (If you encounter more issues please create a bug report)
- Fixed a bug on UHC where when spectators joined the game they would drop to the ground instead of spawn flying
- FIRE_TICK, FIRE and LAVA damage are now disabled during grace period on UHC (this fix is in place after the next game)
- Fixed a bug on UHC where players were not getting any Apples or Golden Apples from leaves whilst using shears (this fix is in place after the next game)
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