30th January 2020
Notable Changes:
- CoreProtect has now been added to assist with some very niche cases
- Donators fly mode will now automatically be enabled wherever possible so they no longer have to type /fly every time
- Players will no longer require a glass bottle in their hand to use the /bottle command
- Our gangs plugin has now been updated to the latest version which supports many new features (listed below)
- Gangs are now able to have 1 Gang Ally (they will appear purple in tablist)
- Gangs are now able to access a shared /Gang Chest
- Gangs are now able to access a shared /Gang Bank
- Coinflips will now take 5% of winnings for the house to prevent exploitation of the coinflip statistics
- Players are now able to use "/keys" and open crate keys without physically being at spawn
- Players will now be informed in chat with detail on exactly what crate reward they received
- Players are no longer able to open crate keys if they do not have enough spots in their inventory
- Envoys will now spawn 1 chest every 10 seconds, rather than all at once
- Rename Scrolls will now have multiple uses, instead of 1 scroll per use
- SellWands now have a throttle GUI so that players are able to choose how many items must be in the chest to be sold
- We have now swapped over to our new custom "/chest" plugin which has been in use on our other subservers
- PlotSquared plugin has been swapped over to our custom mccentral fork of PlotSquared (which is in use on Survival)
- Essentials plugin has been swapped over to our custom mccentral fork of Essentials (which is in use on all our other subservers)
- The Default plot is now more cosmetically pleasing (we still stuck with a flat design for the plot)
- Players now have permission to delete their own plots (incase they want to relocate next to their friends)
- Plot Sizes have now been increased from 33x33 to 51x51 (same size as Creative and Survival)
- Ability to combine Custom Enchants on armor (for example you can add Token Luck I onto another Token Luck I piece)
- Mines will now reset when they are 50% mined, rather than on a looping timer (so they will now never empty)
- The only players who can destroy spawners are now the plot owner and the player whom placed the spawner
- New command has been added "/blocktop" displaying who on the server has mined the most blocks in the mines
- Upon being removed from a plot, all of your ChestShop signs will now pop off, preventing that brutal shop scam
- New LMS arena has now been added (players may have seen this towards the end of Season 6.0!)
- Skulls obtained via Decapitation sword will now have information in the lore displaying who killed them and the date
- Upon prestiging, your prefix color will now change every second prestige http://prntscr.com/qob476
- LMS wins has now been added to /stats
- New Custom Enchantment has been added 'Miners Delight' (chance of receiving double drops whilst mining)
- Mob Spawning has now been disabled in the Wilderness (We felt it served no purpose and inflicted fps issues for those pvping)
- Upgradeable Pickaxes have now been added (the more you mine, the more you can upgrade your pickaxe)
- Decorative HeadShop has now been added (players can purchase heads for 1 token each)
- Mobs will now drop less loot to prevent less entities / less need for a huge hopper storage
- Armor Stands can now be placed on plots
- The cost to purchase a Custom Enchantment has now been reduced to 30 tokens
- Holographic Skulls have now been added as a crate reward
- Spawners have now been substantially nerfed to a much lower payback ratio (as they were proven to still be too OP last season)
- Voting has been buffed (players will now receive 8 Tokens and $20,000 upon voting)
Minor Changes // Bug Fixes:
- Upon adding a custom enchantment, it will now play the anvil sound
- PvP Logging timer has been increased from 8 seconds to 15 seconds (to keep it in sync with all our other subservers)
- Players are no longer able to use tokens to craft them into Prismarine Blocks
- Baltop prefix has been changed to be in sync with our other recent subserver resets
- Performance fixes have been added to our PocketPals plugin
- Performance fixes have been added to our CosmeticSystem plugin
- DisplayChests underneath the donator board at spawn will now physically reflect the kit, so they will never go out of sync
- There is no longer a enderpearl cooldown in the plotworld
- Staff members are now able to use /offlineinvsee on players
- Players are no longer able to place more than 200 skulls on a single plot (to prevent huge laggy skull plots)
- Players who are AFK at spawn will now get teleported slightly to the side
- Public Multiverse plugin has been swapped over to our own custom improved world loader plugin
- Players can now type "/mines" to bring up the GUI which displays all available mine warps
- Fixed an exploit which allowed players to teleport out of PvP if they had a friend accept their tpa request
- Players are no longer able to mount any entities aside from Minecarts and Boats due to exploits (horses on plot paths, etc)
- Fixed a bug in our ChestShop plugin where if a plot was cleared or deleted, it would not remove the shop from our database
- Fixed an exploit where players could use the '/Trade' command to know if a staff member was in vanish
- Fixed an exploit where Rename Scrolls were given a random enchantment on them (people would then hat it and have that enchant)
- Fixed a bug where if a staff member resigns and they had tptoggle enabled, it will now automatically disable upon login
- Failsafe added to our PvP logger plugin (if loads of players dc at exact same tick, they will not get killed)
- Players are now able to use Creeper and Skeleton heads obtained via Decapitation enchantment to craft banners
- AuctionHouse plugin has been swapped over to MySQL to fix the horrid lagspike which was present end of last season
- Mystery Spawner reward has now been tweaked (instead of receiving multiple of the same spawner, it will now randomise them all)
- Players can no longer redeem perk papers or disguises which they have already redeemed
- Players can no longer interact with Trapdoors or Fence Gates at spawn
- Upon being denied or kicked from a plot, you will now be sent to the actual spawn (instead of the world spawn)
- Fixed a bug which happened when plot denied players attempted to teleport to that plot
- Added a failsafe to ensure the plots in the center of the world can never be accidentally cleared
- Fixed a small bug with Coinflips which allowed players to list more than 1 coinflip at a time
- Players are no longer able to shoot bow and arrows inside the spawn
- The "Blocks Mined" statistic will now only increment inside the Mines to prevent players making afk mining machines
- Inside the Prestige GUI it will now inform players what sell multiplier they will receive next prestige
- Fixed a bug in regards to the looting enchantment and our custom mob drops plugin
- /Boosters GUI has been updated to look more cosmetically pleasing
- Setup our custom queue system which will be in place when the server launches
Notable Changes:
- CoreProtect has now been added to assist with some very niche cases
- Donators fly mode will now automatically be enabled wherever possible so they no longer have to type /fly every time
- Players will no longer require a glass bottle in their hand to use the /bottle command
- Our gangs plugin has now been updated to the latest version which supports many new features (listed below)
- Gangs are now able to have 1 Gang Ally (they will appear purple in tablist)
- Gangs are now able to access a shared /Gang Chest
- Gangs are now able to access a shared /Gang Bank
- Coinflips will now take 5% of winnings for the house to prevent exploitation of the coinflip statistics
- Players are now able to use "/keys" and open crate keys without physically being at spawn
- Players will now be informed in chat with detail on exactly what crate reward they received
- Players are no longer able to open crate keys if they do not have enough spots in their inventory
- Envoys will now spawn 1 chest every 10 seconds, rather than all at once
- Rename Scrolls will now have multiple uses, instead of 1 scroll per use
- SellWands now have a throttle GUI so that players are able to choose how many items must be in the chest to be sold
- We have now swapped over to our new custom "/chest" plugin which has been in use on our other subservers
- PlotSquared plugin has been swapped over to our custom mccentral fork of PlotSquared (which is in use on Survival)
- Essentials plugin has been swapped over to our custom mccentral fork of Essentials (which is in use on all our other subservers)
- The Default plot is now more cosmetically pleasing (we still stuck with a flat design for the plot)
- Players now have permission to delete their own plots (incase they want to relocate next to their friends)
- Plot Sizes have now been increased from 33x33 to 51x51 (same size as Creative and Survival)
- Ability to combine Custom Enchants on armor (for example you can add Token Luck I onto another Token Luck I piece)
- Mines will now reset when they are 50% mined, rather than on a looping timer (so they will now never empty)
- The only players who can destroy spawners are now the plot owner and the player whom placed the spawner
- New command has been added "/blocktop" displaying who on the server has mined the most blocks in the mines
- Upon being removed from a plot, all of your ChestShop signs will now pop off, preventing that brutal shop scam
- New LMS arena has now been added (players may have seen this towards the end of Season 6.0!)
- Skulls obtained via Decapitation sword will now have information in the lore displaying who killed them and the date
- Upon prestiging, your prefix color will now change every second prestige http://prntscr.com/qob476
- LMS wins has now been added to /stats
- New Custom Enchantment has been added 'Miners Delight' (chance of receiving double drops whilst mining)
- Mob Spawning has now been disabled in the Wilderness (We felt it served no purpose and inflicted fps issues for those pvping)
- Upgradeable Pickaxes have now been added (the more you mine, the more you can upgrade your pickaxe)
- Decorative HeadShop has now been added (players can purchase heads for 1 token each)
- Mobs will now drop less loot to prevent less entities / less need for a huge hopper storage
- Armor Stands can now be placed on plots
- The cost to purchase a Custom Enchantment has now been reduced to 30 tokens
- Holographic Skulls have now been added as a crate reward
- Spawners have now been substantially nerfed to a much lower payback ratio (as they were proven to still be too OP last season)
- Voting has been buffed (players will now receive 8 Tokens and $20,000 upon voting)
Minor Changes // Bug Fixes:
- Upon adding a custom enchantment, it will now play the anvil sound
- PvP Logging timer has been increased from 8 seconds to 15 seconds (to keep it in sync with all our other subservers)
- Players are no longer able to use tokens to craft them into Prismarine Blocks
- Baltop prefix has been changed to be in sync with our other recent subserver resets
- Performance fixes have been added to our PocketPals plugin
- Performance fixes have been added to our CosmeticSystem plugin
- DisplayChests underneath the donator board at spawn will now physically reflect the kit, so they will never go out of sync
- There is no longer a enderpearl cooldown in the plotworld
- Staff members are now able to use /offlineinvsee on players
- Players are no longer able to place more than 200 skulls on a single plot (to prevent huge laggy skull plots)
- Players who are AFK at spawn will now get teleported slightly to the side
- Public Multiverse plugin has been swapped over to our own custom improved world loader plugin
- Players can now type "/mines" to bring up the GUI which displays all available mine warps
- Fixed an exploit which allowed players to teleport out of PvP if they had a friend accept their tpa request
- Players are no longer able to mount any entities aside from Minecarts and Boats due to exploits (horses on plot paths, etc)
- Fixed a bug in our ChestShop plugin where if a plot was cleared or deleted, it would not remove the shop from our database
- Fixed an exploit where players could use the '/Trade' command to know if a staff member was in vanish
- Fixed an exploit where Rename Scrolls were given a random enchantment on them (people would then hat it and have that enchant)
- Fixed a bug where if a staff member resigns and they had tptoggle enabled, it will now automatically disable upon login
- Failsafe added to our PvP logger plugin (if loads of players dc at exact same tick, they will not get killed)
- Players are now able to use Creeper and Skeleton heads obtained via Decapitation enchantment to craft banners
- AuctionHouse plugin has been swapped over to MySQL to fix the horrid lagspike which was present end of last season
- Mystery Spawner reward has now been tweaked (instead of receiving multiple of the same spawner, it will now randomise them all)
- Players can no longer redeem perk papers or disguises which they have already redeemed
- Players can no longer interact with Trapdoors or Fence Gates at spawn
- Upon being denied or kicked from a plot, you will now be sent to the actual spawn (instead of the world spawn)
- Fixed a bug which happened when plot denied players attempted to teleport to that plot
- Added a failsafe to ensure the plots in the center of the world can never be accidentally cleared
- Fixed a small bug with Coinflips which allowed players to list more than 1 coinflip at a time
- Players are no longer able to shoot bow and arrows inside the spawn
- The "Blocks Mined" statistic will now only increment inside the Mines to prevent players making afk mining machines
- Inside the Prestige GUI it will now inform players what sell multiplier they will receive next prestige
- Fixed a bug in regards to the looting enchantment and our custom mob drops plugin
- /Boosters GUI has been updated to look more cosmetically pleasing
- Setup our custom queue system which will be in place when the server launches
23rd January 2020
- Fixed a bug where players could use /ping on staff members who were in vanish (or staff mode)
- Fixed a small async bug error with our Queue plugin which is used for server resets
- Players can no longer interact with trapdoors on the new Factions Last Man Standing arena
- Fixed a bug on Factions where socialspy would print 2 messages in the staff members chat (it would spam their chat)
- 1.15.2 clients are now able to join the server (ViaVersion and our proxies have been updated)
- /buy GUI has now temporarily been disabled due to bugs relating to it (players putting items in the GUI and the GUI disconnecting clients)
- Max TNT per tick has been increased on Factions as it was causing issues with some cannons
- Fixed a bug where players could use /ping on staff members who were in vanish (or staff mode)
- Fixed a small async bug error with our Queue plugin which is used for server resets
- Players can no longer interact with trapdoors on the new Factions Last Man Standing arena
- Fixed a bug on Factions where socialspy would print 2 messages in the staff members chat (it would spam their chat)
- 1.15.2 clients are now able to join the server (ViaVersion and our proxies have been updated)
- /buy GUI has now temporarily been disabled due to bugs relating to it (players putting items in the GUI and the GUI disconnecting clients)
- Max TNT per tick has been increased on Factions as it was causing issues with some cannons
16th January 2020
- Debug has been added to our Skyblock plugin to assist in finding a bug where players islands break
- Fixed a bug on Skyblock where in the warps GUI, if players attempted to warp to "Tutorial" they would get disconnected
- 2x Speed Potions has been added to the starter kit on Factions (to assist in running to corners of the worlds)
- Hoppers and Spawners will no longer burn in lava on Factions
- New command has been added to Factions "/payouts" allowing players to see exact dates / times for payouts
- KOTH arenas on Factions will now have banners which update depending on who is capturing the KOTH
- Brand new LMS arena has been setup on Factions (The previous Factions LMS has now been moved over to Prison)
- Debug has been added to our Skyblock plugin to assist in finding a bug where players islands break
- Fixed a bug on Skyblock where in the warps GUI, if players attempted to warp to "Tutorial" they would get disconnected
- 2x Speed Potions has been added to the starter kit on Factions (to assist in running to corners of the worlds)
- Hoppers and Spawners will no longer burn in lava on Factions
- New command has been added to Factions "/payouts" allowing players to see exact dates / times for payouts
- KOTH arenas on Factions will now have banners which update depending on who is capturing the KOTH
- Brand new LMS arena has been setup on Factions (The previous Factions LMS has now been moved over to Prison)
13th January 2020
Factions Changes:
- Donator board on factions has had "No AFK Kick" removed from coal rank (as this perk no longer existed)
- Spawners in the shop on Factions have now been rearranged (they are now in order of most expensive to least expensive)
- The kit which players receive upon logging into Factions for the first time has now been revamped (old kit was extremely outdated)
- Ancient keys on Factions will now reward players with 6 throwable creeper eggs (was previously 4)
- Mythical keys on Factions will now reward players with 15 throwable creeper eggs (was previously 10)
- Envoys on Factions will no longer give out P5 armor as easily (it has been changed to a much rarer reward)
- Hunger will no longer go down in the event world on Factions
- Players are no longer able to throw / drop potions in any of the 4 warzone spawns on Factions
- Fixed a bug where the Factions outpost scoreboard would sometimes display a funky name for the faction that is capturing
- Players playtime will now appear in /stats on Factions
- More explicit debug has been added to our server log when players use the tpa command
- Players can now combine enchantments on armor (for example speed 1 book on speed 1 boots will now upgrade it to speed 2 boots)
- Crates will now tell you in chat the exact reward which you received
Skyblock Generator Changes:
- Made Hard Clay even more common than colored clay, as you can re color it.
- Sea Block generator no longer gives sea lanterns. (Moved to misc gen!)
- Sea Block generator made other sea block variants more common, less regular prismarine
- Nether generator removed glowstone (Moved to misc gen!)
- Nether generator removed quartz (You can buy from /shop under precious blocks)
- Nether generator made nether bricks more common
- Misc generator removed sand. (You can buy from /shop under farming)
- Misc generator removed red sand. (You can now buy from /shop under nature blocks)
- Misc generator removed clay. (You can now buy from /shop under nature blocks)
- Added Gravel to /shop under nature blocks
- Misc generator split into three sections: Glass, Lights, Stones/Bricks
- Misc generator left hand side is now 'Glass side',
- Misc generator middle side is now 'Lights', containing only glowstone and sea lanterns
- Misc generator right hand side is now 'Sandstones and Bricks', containing Red Sandstone, Sandstone, Endstone and Bricks
- Big cobble generators removed mossy cobble, chissled cobble, smooth bricks, mossy smooth bricks, as you can craft these easily.
- Big cobble generators made Andesite, Granite and Diorite the same rate
- Mini Ore generators buffed, they respawn twice as fast and have a 2x better chance at spawning higher ores.
Factions Changes:
- Donator board on factions has had "No AFK Kick" removed from coal rank (as this perk no longer existed)
- Spawners in the shop on Factions have now been rearranged (they are now in order of most expensive to least expensive)
- The kit which players receive upon logging into Factions for the first time has now been revamped (old kit was extremely outdated)
- Ancient keys on Factions will now reward players with 6 throwable creeper eggs (was previously 4)
- Mythical keys on Factions will now reward players with 15 throwable creeper eggs (was previously 10)
- Envoys on Factions will no longer give out P5 armor as easily (it has been changed to a much rarer reward)
- Hunger will no longer go down in the event world on Factions
- Players are no longer able to throw / drop potions in any of the 4 warzone spawns on Factions
- Fixed a bug where the Factions outpost scoreboard would sometimes display a funky name for the faction that is capturing
- Players playtime will now appear in /stats on Factions
- More explicit debug has been added to our server log when players use the tpa command
- Players can now combine enchantments on armor (for example speed 1 book on speed 1 boots will now upgrade it to speed 2 boots)
- Crates will now tell you in chat the exact reward which you received
Skyblock Generator Changes:
- Made Hard Clay even more common than colored clay, as you can re color it.
- Sea Block generator no longer gives sea lanterns. (Moved to misc gen!)
- Sea Block generator made other sea block variants more common, less regular prismarine
- Nether generator removed glowstone (Moved to misc gen!)
- Nether generator removed quartz (You can buy from /shop under precious blocks)
- Nether generator made nether bricks more common
- Misc generator removed sand. (You can buy from /shop under farming)
- Misc generator removed red sand. (You can now buy from /shop under nature blocks)
- Misc generator removed clay. (You can now buy from /shop under nature blocks)
- Added Gravel to /shop under nature blocks
- Misc generator split into three sections: Glass, Lights, Stones/Bricks
- Misc generator left hand side is now 'Glass side',
- Misc generator middle side is now 'Lights', containing only glowstone and sea lanterns
- Misc generator right hand side is now 'Sandstones and Bricks', containing Red Sandstone, Sandstone, Endstone and Bricks
- Big cobble generators removed mossy cobble, chissled cobble, smooth bricks, mossy smooth bricks, as you can craft these easily.
- Big cobble generators made Andesite, Granite and Diorite the same rate
- Mini Ore generators buffed, they respawn twice as fast and have a 2x better chance at spawning higher ores.
9th January 2020
- Fixed a bug in our Custom Enchantment plugin which allowed players to get armor effects without equipping the armor
- Fixed a bug on Factions where players could still shoot cannons whilst they had their shield activated
- Fixed a bug where players could use a command to view all of our plugins
- All players now have access to the "/enderchest" command on Creative
- Fixed an issue where if a UHC game was to begin whilst our server was taking a backup, it would cause a huge lag spike
- Factions Outposts now have banners to display which Faction is currently controlling the outpost
- Attempted fix has been put in place on our Skyblock plugin to fix an issue where rarely some players islands would simply break
Just to give a quick update on things that have been going on: Vislo has been away on vacation for the past 2 weeks over the christmas / new years period! As a result of this you may have noticed new content has been a bit slow throughout this time. Things are now back in full swing, so expect new content on its way (Yes this includes a release date for Prison which we will be giving more clarity on over the upcoming weeks). Lets make 2020 a good one!
- Fixed a bug in our Custom Enchantment plugin which allowed players to get armor effects without equipping the armor
- Fixed a bug on Factions where players could still shoot cannons whilst they had their shield activated
- Fixed a bug where players could use a command to view all of our plugins
- All players now have access to the "/enderchest" command on Creative
- Fixed an issue where if a UHC game was to begin whilst our server was taking a backup, it would cause a huge lag spike
- Factions Outposts now have banners to display which Faction is currently controlling the outpost
- Attempted fix has been put in place on our Skyblock plugin to fix an issue where rarely some players islands would simply break
Just to give a quick update on things that have been going on: Vislo has been away on vacation for the past 2 weeks over the christmas / new years period! As a result of this you may have noticed new content has been a bit slow throughout this time. Things are now back in full swing, so expect new content on its way (Yes this includes a release date for Prison which we will be giving more clarity on over the upcoming weeks). Lets make 2020 a good one!
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