30th January 2020
Notable Changes:

- CoreProtect has now been added to assist with some very niche cases
- Donators fly mode will now automatically be enabled wherever possible so they no longer have to type /fly every time
- Players will no longer require a glass bottle in their hand to use the /bottle command
- Our gangs plugin has now been updated to the latest version which supports many new features (listed below)
- Gangs are now able to have 1 Gang Ally (they will appear purple in tablist)
- Gangs are now able to access a shared /Gang Chest
- Gangs are now able to access a shared /Gang Bank
- Coinflips will now take 5% of winnings for the house to prevent exploitation of the coinflip statistics
- Players are now able to use "/keys" and open crate keys without physically being at spawn
- Players will now be informed in chat with detail on exactly what crate reward they received
- Players are no longer able to open crate keys if they do not have enough spots in their inventory
- Envoys will now spawn 1 chest every 10 seconds, rather than all at once
- Rename Scrolls will now have multiple uses, instead of 1 scroll per use
- SellWands now have a throttle GUI so that players are able to choose how many items must be in the chest to be sold
- We have now swapped over to our new custom "/chest" plugin which has been in use on our other subservers
- PlotSquared plugin has been swapped over to our custom mccentral fork of PlotSquared (which is in use on Survival)
- Essentials plugin has been swapped over to our custom mccentral fork of Essentials (which is in use on all our other subservers)
- The Default plot is now more cosmetically pleasing (we still stuck with a flat design for the plot)
- Players now have permission to delete their own plots (incase they want to relocate next to their friends)
- Plot Sizes have now been increased from 33x33 to 51x51 (same size as Creative and Survival)
- Ability to combine Custom Enchants on armor (for example you can add Token Luck I onto another Token Luck I piece)
- Mines will now reset when they are 50% mined, rather than on a looping timer (so they will now never empty)
- The only players who can destroy spawners are now the plot owner and the player whom placed the spawner
- New command has been added "/blocktop" displaying who on the server has mined the most blocks in the mines
- Upon being removed from a plot, all of your ChestShop signs will now pop off, preventing that brutal shop scam
- New LMS arena has now been added (players may have seen this towards the end of Season 6.0!)
- Skulls obtained via Decapitation sword will now have information in the lore displaying who killed them and the date
- Upon prestiging, your prefix color will now change every second prestige http://prntscr.com/qob476
- LMS wins has now been added to /stats
- New Custom Enchantment has been added 'Miners Delight' (chance of receiving double drops whilst mining)
- Mob Spawning has now been disabled in the Wilderness (We felt it served no purpose and inflicted fps issues for those pvping)
- Upgradeable Pickaxes have now been added (the more you mine, the more you can upgrade your pickaxe)
- Decorative HeadShop has now been added (players can purchase heads for 1 token each)
- Mobs will now drop less loot to prevent less entities / less need for a huge hopper storage
- Armor Stands can now be placed on plots
- The cost to purchase a Custom Enchantment has now been reduced to 30 tokens
- Holographic Skulls have now been added as a crate reward
- Spawners have now been substantially nerfed to a much lower payback ratio (as they were proven to still be too OP last season)
- Voting has been buffed (players will now receive 8 Tokens and $20,000 upon voting)




Minor Changes // Bug Fixes:
- Upon adding a custom enchantment, it will now play the anvil sound
- PvP Logging timer has been increased from 8 seconds to 15 seconds (to keep it in sync with all our other subservers)
- Players are no longer able to use tokens to craft them into Prismarine Blocks
- Baltop prefix has been changed to be in sync with our other recent subserver resets
- Performance fixes have been added to our PocketPals plugin
- Performance fixes have been added to our CosmeticSystem plugin
- DisplayChests underneath the donator board at spawn will now physically reflect the kit, so they will never go out of sync
- There is no longer a enderpearl cooldown in the plotworld
- Staff members are now able to use /offlineinvsee on players
- Players are no longer able to place more than 200 skulls on a single plot (to prevent huge laggy skull plots)
- Players who are AFK at spawn will now get teleported slightly to the side
- Public Multiverse plugin has been swapped over to our own custom improved world loader plugin
- Players can now type "/mines" to bring up the GUI which displays all available mine warps
- Fixed an exploit which allowed players to teleport out of PvP if they had a friend accept their tpa request
- Players are no longer able to mount any entities aside from Minecarts and Boats due to exploits (horses on plot paths, etc)
- Fixed a bug in our ChestShop plugin where if a plot was cleared or deleted, it would not remove the shop from our database
- Fixed an exploit where players could use the '/Trade' command to know if a staff member was in vanish
- Fixed an exploit where Rename Scrolls were given a random enchantment on them (people would then hat it and have that enchant)
- Fixed a bug where if a staff member resigns and they had tptoggle enabled, it will now automatically disable upon login
- Failsafe added to our PvP logger plugin (if loads of players dc at exact same tick, they will not get killed)
- Players are now able to use Creeper and Skeleton heads obtained via Decapitation enchantment to craft banners
- AuctionHouse plugin has been swapped over to MySQL to fix the horrid lagspike which was present end of last season
- Mystery Spawner reward has now been tweaked (instead of receiving multiple of the same spawner, it will now randomise them all)
- Players can no longer redeem perk papers or disguises which they have already redeemed
- Players can no longer interact with Trapdoors or Fence Gates at spawn
- Upon being denied or kicked from a plot, you will now be sent to the actual spawn (instead of the world spawn)
- Fixed a bug which happened when plot denied players attempted to teleport to that plot
- Added a failsafe to ensure the plots in the center of the world can never be accidentally cleared
- Fixed a small bug with Coinflips which allowed players to list more than 1 coinflip at a time
- Players are no longer able to shoot bow and arrows inside the spawn
- The "Blocks Mined" statistic will now only increment inside the Mines to prevent players making afk mining machines
- Inside the Prestige GUI it will now inform players what sell multiplier they will receive next prestige
- Fixed a bug in regards to the looting enchantment and our custom mob drops plugin
- /Boosters GUI has been updated to look more cosmetically pleasing
- Setup our custom queue system which will be in place when the server launches

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