⤠ Prison Season 15 - Feedback Thread ⤟ We'd like your feedback on Season 15 of Prison. If there's anything you want to be changed, added, or even removed, here is the best place to put it! All constructive feedback is appreciated!
I think you should be able to sell the produce from cows pigs and sheep. Not just belong to the plot. Make it a item or something we can list on the auction house
Personally Im opposed to this. Making it a physical item would allow people to make a load of farms on alt accounts, put together their produce and upgrade their mine really fast. Unlocking the animals isn't really a hard task, so doing it on a bunch of alts would be pretty straight forwards.
For some of my thoughts on the barn: - Add an auto-feeder that you can obtain from produce (possibly 5 of each). It will automatically appear in the exhibit it is bought in. Putting food into it will automatically feed the animals when they are ready hungry. - Add a toggleable message that will let you know when each exhibit is ready to be fed again. I think possibly changing some of the ways to unlock an animal for the exhibit might be good (maybe adding in a block challenge). I mainly think the barn is most useful to eco-based players, who aren't the best/into pvp, so it forces them to go somewhere they don't exactly want to be to unlock those aspects of the barn which can make it unenjoyable. For dungeons: - Add different weapons depending on the kit (Bows, Sharp swords for kits w/o strength, etc.) - Add abilities that regenerate after a certain amount of kills (Ex. Enderpearl for Kit Enderman) - Add ultimates that regenerate after a large number of kills (Ex. Self-Destruct for Creeper) - Add power-ups that will spawn on the floor (Ex. Speed Powerup, Regen Powerup) - Possible shop period every ~12 levels where you can use a new currency to buy powerups Overall, I am really enjoying the reset :D
Mob grinding: Not sure what's going on, but starting on day 2 of new season mob grinding is very slow as if there's a server side time delay before I can kill the next mob. This makes grinding for exp or mob heads very slow. Worked normal first day of season, don't know what changed but if intentional please revert back. Yes I have beacons for strength and kill the mobs in one hit, but it doesn't let me kill the next one as fast as previously could since as long as I've been playing-Season 3. At least 5 times slower. Barns: Would like to be able to see how much produce I currently have. Maybe I just don't know how to view it, but right now only way is to attempt to purchase upgrade and you get response that you don't have enough. i.e. Autosell chest requires 5 cow produce, no way to see current amount is 3 or whatever. EDIT: Thanks Zac25zac for info below! Keys: Not unique to this season, but seems perks (sell all, increased AH, etc) are way too common from keys. Seems like majority of players already have the perks at this point since they carry over seasons so you can't use more than one of that perk, but then also difficult to sell for igm since players don't need. I think this should be removed as a mythic key reward at this point. Additionally: Mystery Money: Not sure how to do it, but needs to be some requirement to make it where alt accounts that aren't even playing can't win. Dungeon Leaderboard: Once again maybe this is already a thing and I just don't know how to view it, but add a dungeons leaderboard.
You can see the amount of produce you have of each different animal in the back of the barn near exhibits 5 and 6.