This thread is basically about suggesting ideas about the prison economy - what could change, what should stay the same, and what new ideas might be implemented. What things should happen to the economy, for example, to prevent rapid inflation and hyperinflation such that spawners are a de-facto currency? Feel free to post ideas below.
That is an interesting suggestion. It would make spawners rarer, but it may affect who gets said spawners.
Hello guys, more expensive spawners I think it would result in the delay of the advance in the prison, stores today keep with spawners basically, I think that to improve the economy something must be thought about in mines, ores values or their drop
im open to discussions but everything has already been finalized. They mentioned that there were going to be big changes to prison core mechanics. I think we are going to see some significant changes this Saturday not only to the ranking and mining systems but to the way prison is played economically. At the end of the day this is just speculation based on what iv seen in the past month but this is just my opinion. All the changes for the upcoming season will be posted on a forum thread soon probably in the following days.