Hello everyone,,, I have recently purchased a PocketPal and I have found a cool feature that gives PocketPals a ‘better’ reason to purchase. In pvp, when you get hit you have a combat timer for 30 seconds. PvP timers give a time where you are unable to use teleportation game commands (/spawn, /warp pvp etc.). With certain whitelisted clients such as Badlion, Cosmic etc. you can change your settings so that you are able to observe the countdown on your screen and know exactly when you timer will end. Without one of these ‘modifications’, you are unable to see your combat timer and do not have a countdown on your screen for when your timer will end.snaptube.cam/ syncnet.onl/telegram-web/ 9apps I have found out that if you have your PocketPal equipped and you jump into PvP and take damage to a player, a small countdown of 30 seconds will appear. This is the countdown of when your PocketPal will respawn but it is the same time (30s) and it works the same as the countdown for your combat timer. This gives you an accurate time of when you can use your teleportation commands again. If you get hit again, the timer of your PocketPal resets, much like a combat timer. This is just a small, cool feature and it isn’t anything bad or PayToWin in any way. Regards, -Hardus.
I agree! It wouldn't be broken because there are free ways to achieve this and it would be a nice feature, considering how expensive pocketpals are. I do think that there should be a setting to toggle this feature on and off, however.