Recently, i've been watching videos of a Prison player and i've seen a pretty cool custom enchant that you could add to your pickaxe. It's called Auto Sell. The Auto Sell custom enchant is self explainatory but if you can't figure it out, it basically sells the ores in your inventory for the 'mine' price. Like the 'Grinder' Custom Enchant, it could go up to 'Auto Sell I' and 'Auto Sell II' to increase the chances of auto sell occuring. For prison miners, this would be amazing since you wouldn't have to stop mining every 45 seconds to go sell your ores. I think this could be an amazing addition to Prison I & II. Let me know your ideas about this below! -ShePrecious
I like this idea, its different and it could give people who don't put money into this game more of a feeling that they are being looked out for as well. Mining a certain amount of blocks for a chance to sell out the inv. 1-3000 blocks possibly but its a really good idea!
I think this could be a good idea if implemented, but I just want to point out one complication. The server currently has a few existing mechanisms in place regarding quick selling, namely the /sell all Mythical key perk and the Sell Wand. I understand the Sell Wand is more related to chests/players with ChestShops but I feel that the Autosell enchant could conflict with the /sell all perk unlocked through keys. If players can enchant their pickaxes with this new feature, it will somewhat negate the need for the /sell all perk. This is one of the coveted perks of Mythical keys and it would lose value as the enchant ultimately does the same thing. Just wanted to bring this up as the various features/perks/abilities in Prison should hopefully not be in conflict with one another.
As Rev3rse said, most players buy the keys to get perks like /sell all, so thats why I think this ce hasn't been implemented. But, if they were to remove having that perk out of keys I could see this ce being put in-game. + 0.5