Hey! It's your favorite prison player with a bunch of suggestions for next season. I would love feedback so I can improve this list. Quests Prison gets kind of boring after a month, due to the same thing over and over. Implementing side quests like on skyblock would be a good way to add a wider variety of things for players to do. For example, a quest can be killing 100 smugglers in /warp pvp, and the reward would be 5 prison tokens. There would be 3 difficulties of quests, easy, medium and hard. Players will have 8 hours to complete the easy, 24 to complete the medium, and 3 days for the hard. Prison Tokens Prison tokens arent very useful as of right now, only getting you a few custom enchants. They become prety much useless afterwards. There's a few ways to fix this so prison tokens can be more useful. 1. Add new special enchantments to pickaxes requiring prison tokens to upgrade. For example, a vein miner enchant that gets better the more its upgraded. 2. Add a token chest crate key. This special crate key will have special rewards, like beacons, exp, sell wands, and more! 3. Adding custom enchants. A list of enchants I think would be cool and great additions is listed below. - Frost - Enchantment for a bow - After being struck by an arrow with this enchant, you may receive a slowness 2 affect for (blank) amount of time. - Vampire - Applicable to Swords - Have a small chance after attacking a player to take away a small percentage of their hp. - Last Resort - Chestplate - Last resort coms in play when you are at 5 hearts or lower. Receive a strength 1, speed 2, and regen 1 buff for 5 seconds. This ability has a X% chance to destroy your chestplate after the ability being used. This ability may not appear every time. - Blindness - Helmet - Have a small chance to be blinded by attack someone with this enchant on their helmet. Confusion - Helmet - Have a small chance of getting nausea by attacking someone with this enchant on their helmet (Blind or Confusion cannot stack) The Wilderness Mine I personally dont think the wilderness mine is worth mining in, due to the high risk low reward factor. Beacons spawn their ever so frequently, so I would think adding loot chest in the mine would be a good idea. These loot chests would contain small prizes like money, pvp items, pickaxe experience, or more. There would be 1-2 chest per reset, and this would give players more of a use to mine in the wilderness. A New PvP Arena and Spawn The current pvp arena is way too large and the spawn has been the same for a while now. I think adding a more prison feel into the spawn and pvp arena would be a lot better. For example, adding a court yard pvp arena would be pretty neat and a bunch of jail cells in /spawn . Arcade Games This idea by far is probably the largest idea. A new idea called "Arcade games" is just as it seems. Using in game cash, or tokens generated from mining or obtained in other ways, players will be able to enjoy a different feel other then the same minecraft. Games would involve darts, (shooting moving objects with a bow), Mazes (multiplayer game), Horse Racing, (each player is given a different horse and the fastest one wins), and Bow Battle, a minigame involving bow boosting. The first player to cross the finish line by bow boosting wins! (This idea is more of a minigame idea, but prizes would revolve around cosmetics and prison items) Boss Battle This idea is fairly simple. Give a cash reward to players in second and third place after defeating a boss. This way, players are more encouraged to do the boss. New Event A new exclusive prison event, called Riot. Joining this event will lead to you being in a prison type place. The objective is to escape by creating a riot and escaping the prison. The player with the most damage after rioting the most (doing damage to guards, dogs, etc) will be the winner and receive an event key after escaping with the group. I would love to hear your guys feedback on all these suggestions, that way I can improve all of them and we can make this the best we possibly can.