CH's and Spawner Stacking.

Discussion in 'Server Suggestions' started by GmailDotCom, Aug 14, 2019.

  1. GmailDotCom

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    These suggestions are more focused on Skyblock. First is crophoppers. Not sure if you've heard of crop hoppers but personally I love them. You place 1 per chunk and it picks up all crops in the 16x16x256. You would buy them for a lot and it would probably change the hopper upgrade system on Skyblock but you also wouldn't have so many items on the ground. Crops would still sell at a lower cost and the only major crop it would impact is cactus since clocks are disabled for most other farms. Again, it would reduce the amount of entities everywhere and hopefully help with fps and maybe more, while near it. This brings me to my second point, stacking spawners. On skyblock, after the first few weeks, people already have hundreds if not a couple thousand spawners on their islands and it creates horrible fps drops especially for people with lower end PCs. Even /togglespawners has a limit for fps impact. Spawners could be stacked to around 5 give or take. In the end these are just suggestions, nothing too crazy. Thank you for taking your time, I'd love to hear your feedback.

    ~ Gmail
     
  2. ImConcerned

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    vNato
    I like the idea of crophoppers but... skyblock is made so that you cannot afk-farm unless you have spawners.
    You can not create auto-melon, pumpkin, fish or cocoa bean farms. Many changes to skyblock had to be implemented to make it this way.
    Crophoppers, in theory, they would reduce subserver-wide lag and give higher FPS near them but it would make people that have massive cactus farms that are y0 to y256 be so overpowered.
    This would also effect the island hopper limit plugin, that u have mentioned above.

    Spawners don’t stack so that if you have a lot (1000ish) then you cannot possibly afk them all with the one alt at the same time.
    It means that people on your island have to have multiple alternative accounts afking your spawners at all times.
    Granted, this would give higher FPS but I think spawners are fine as they are.
    There is no need for a big extra plugin to be added right now as the Quality Assurance Team and the developers have plenty more updates to be working on right now, including the AntiCheat.
    Thank you and have a lovely day!
     
  3. puposaurus

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    puposaurus
    howdy hey fellow skyBl00ker! i don’t think your idea about crophoppers would ever happen since (1) skyblock tokens are kinda a thing and people want to get those tokens... the main way to get tokens is just from farming. having crophoppers and afk farms (other than cactus and spawners) would be kinda useless since there wouldn’t be any better ways to getting tokens... (2) as said above by ImConcerned, hopper limits would get all funky. (3) poo
    as for the spanwer stacking... i don’t see a use for this. also, maybe to prevent the large amounts of spanwrs per island/player would prolly be to just not have ‘em as a reward form when you spin keys, similar to prison. i agree that the spawner deal on skyblock is kinda A LOt, but that’s just kinda how mcc’s skyblock works and their economy is set up... with spawners and tokens.. YEEE HAW

    hope this mentioned your points.. have a great day!
    ~puposaurus
     
    ImConcerned likes this.

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