9th July 2020 - Factions 25.0 Changelog

Discussion in 'Server Updates / Changelog' started by AlexMarkey, Jul 9, 2020.

  1. AlexMarkey

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    9th July 2020
    - Fixed a bug where players would receive the KOTH reward ~10 seconds after winning
    - All of our backend plugins have been updated to their latest versions (lots has changed with latest Skyblock reset)
    - Upon the boss being killed, it will now announce the top 5 players in chat (rather than the top 1)
    - Top 5 players that damage the boss will now be rewarded (Was previously only the top 1)
    - Boss will now spawn with more health (the event was way too short previously due to the low health)
    - Fixed a bug with the Boss Event in regards to the damage tracker resulting in players unfairly winning
    - Fixed a bug where if a player attempted to place a Chunk Loader at spawn, it would flicker a hologram
    - The format of players money when you hover over their name in chat is now formatted with a thousand seperator
    - AutoFarm alerts will no longer nuke staff members chats
    - /ping, /ignore and /eignore are now allowed to be used whilst combat tagged
    - /ekit and /ekits will now open the kit GUI (It would previously print a message in chat)
    - ClearLag has been replaced with our new custom EntityCleaner plugin
    - Fixed a bug where the villagers at spawn would be wiped every time an entity clear occured
    - Fixed a bug where players could lose their items inside the croptop and playtime GUIs
    - Players are now able to use "/f tnt d" and "/f tnt w" to manage their virtual tnt storage
    - Further optimisations have been made to our Harvest Hoes plugin in regards to NBT writing
    - Outpost, Koth and Boss worlds are now Warzone territory (instead of Wilderness)
    - Players are no longer able to shoot the boss with a bow and arrow whilst standing in the boss spawn
    - Admins are now able to access the Boss world when the event is not active
    - Players are now able to merge rename scrolls to combine their uses
    - When a Faction shield is not active, "/f who" will now show a countdown saying how long till it enables
    - Players in /roam will now have an action bar at the bottom of their screen displaying how much time is remaining
    - Players in /disguise will now have an action bar at the bottom of their screen displaying what they are disguised as
    - Fixed a bug where if a disguised player was to enter /roam, it would not disable their disguise
    - If a staff member is disguised and they enter staffmode, it will now undisguise them
    - If a staff member is in staffmode and they enable a disguise, it will now remove them from staff mode
    - Fixed a bug with our /duel plugin (If 2 players sent each other a duel request at the same time, neither could accept)
    - Players name and faction has now been added to the scoreboard
    - More blocks have now been added to the /shop to make printing smoother
    - /stats has now been completely revamped (There is a new 'Event Wins' statistic with an entirely new backend)
    - Upon focusing a player with "/f focus" they will now have a prefix which stands out more obviously
    - Factions can now have 4 active sandbots at the same time (Was previously 3)
    - 10 minute potions have been removed from kits (They have been made redundant since the implementation of Custom Enchants)
    - Upon entering / exiting staff mode, the chat messages have been reformatted (Mod+)
    - Action Bar that appears whilst in staff mode has now been reformatted (Mod+)
     

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