2nd September 2020 - Prison 8.0 Changelog

Discussion in 'Server Updates / Changelog' started by AlexMarkey, Sep 2, 2020.

  1. AlexMarkey

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    Prison Season 8.0
    This upcoming Prison reset has been in development behind the scenes for the past month. The main focus for Prison Season 8 is to bring forward new content, alongside fixing some underlying lag issues caused by very old and now outdated plugins. We have taken this opportunity to remake a lot of the backend, allowing for us to continue to expand on our Prison server in the future with simplicity and ease.

    Content Changes
    - Last man standing revamp (This has been in place for the past we weeks of Season 7)
    - Gangs are now able to 'focus' players, lighting them up so that players can target them in PvP
    - New gang upgrade added, allowing for gangs to upgrade the size of the gang chest
    - Upgradeable Pickaxes will now record and display how many blocks they have broken
    - New booster has been added 'Pickaxe EXP Booster' allowing players to level up their pickaxes faster
    - New booster has been added 'Token Booster' rewarding players with x2 tokens
    - Gang permissions have now been added, allowing for gangs to configure what role can perform what actions
    - Beaconing has now been reimplemented (We shall see how things go in regards to this!)
    - New item added 'Apple Pickers' used for breaking leaves to obtain apples at a much increased speed
    - New item added 'Mining Backpack' used to give players additional storage whilst in the prison mines
    - Players are able to spend tokens on upgrading the size of their Mining Backpack
    - Pedestals have been added around the spawn, displaying blocktop, statstop and eventtop
    - View Distance has been increased in the spawn world (This may be disabled for initial launch)
    - '/Mines' GUI has now been completely remade, showing the composition of what ores are in each mine
    - Players are now able to combine rename scrolls by dragging and dropping them ontop of each other
    - Players are now able to combine sell wands by dragging and dropping them ontop of each other
    - When purchasing items from '/shop' players will now have the option to 'Fill Inventory'
    - Redstone Clocks will no longer be disabled (Fast pulsating redstone used to get deleted / not work)

    Miscellaneous / Bug Fixes
    - Upon hovering over a username in chat, their balance will now be displayed in a much neater formatted way
    - Fixed a bug where dropping an EXP bottle with a large amount of EXP would result in no EXP being dropped
    - Players are now able to use '/ct' whilst combat tagged to view how long is remaining on the combat timer
    - All purchased custom enchantments will come at level 1 (The same way it works on our Skyblock servers)
    - Fixed a bug where invisible / hidden staff would appear in the '/list' command
    - Fixed a bug in our '/duel' plugin (if 2 people sent each other a request at the same time, neither could accept)
    - Envoys chests will now spawn 15 seconds apart from one another (was previously 10 seconds)
    - ClearLag plugin has been replaced with our custom EntityCleaner plugin (fixes a few weird quirks)
    - Staff are now able to look at offline players equipped armor using the '/offlineinvsee' command
    - Redstone algorithm has been changed, meaning much less lag casued as a result of redstone wire
    - Fixed a bug with our daily reboot plugin (sometimes it would fail to kick all the online players)
    - Our Staff Mode plugin has been updated to the latest version (Staff get night vision, new messages, etc)
    - AFK Detection is now handled and centralised in 1 independant plugin (AFK Detection removed from Tokens plugin)
    - Every time a player prestiges, it will now broadcast a message in chat
    - Fixed a bug where if a player was to deny a lot of players from their plot, '/p info' would result in a client crash
    - Fixed a bug where players were able to place paintings and item frames inside the mines
    - Enderpearls will now teleport you to the center of the block (this should fix issues with some bad enderpearl teleports)
    - Fixed a bug where water would break decapitation skulls, making them lose the stored NBT data
    - Many performance optimisations have been made to our Upgradeable Pickaxe plugin (Inspired by Harvest Hoes!)
    - Fixed a bug where white names would sometimes get stuck in tablist
    - Prison Realm 2 has been transferred to new hardware due to the old hardware aging and starting to fail
    - Fixed a bug where players could enter vehicles on plots that they were denied from
    - Explosive Pickaxes on plots will no longer destroy chests (fixes a few weird quirks)
    - Mines now have their own independant worlds, making it impossible to glitch into other mines
    - Many messages fired by our plugins have been slightly modified to be more cosmetically pleasing
    - We have now swapped to our own custom alternative to the WorldGuard plugin (Better suits our needs)
    - Players are now able to use all of the gang commands whilst they are in combat
    - '/Warps' GUI has been redone to match the same theme as Skyblock and Factions
    - Head Shop has now been added to the /shop GUI
    - All of the slabs surrounding Pickaxe mines have been changed to wood (to prevent breaking them)
    - Fixed a bug where the balance in the scoreboard would break if it went over the int limit
    - Spawners in the shop will now display the 'Average Loot' value for that spawner so it is easier to make an informed purchase
    - Length of the Charity Time booster has been changed to 30 minutes (It will however give more money to balance it)

    Conclusion:
    As you can see in the above lists, many changes have been made this upcoming season. Whilst we have tried our best to document all changes, do note some small things may have been forgotten to be noted! As always with our resets, we plan to continue adding to this list of changes post-launch, so keep an eye out on our future changelogs once the season has begun! Enjoy the nice render of the upcoming spawn below!

    [​IMG]
     

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