17th April 2020 - KitPvP 8.0 Changelog

Discussion in 'Server Updates / Changelog' started by AlexMarkey, Apr 17, 2020.

  1. AlexMarkey

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    17th April 2020
    - /repair command is now 50% off for Gold+ and FREE for Bedrock+
    - Clan officers are no longer able to change the clan tag (only the clan leader has this permission)
    - Fixed a bug where players could type "/clantop -1" and the plugin would respond in a weird way
    - Fixed a few quirky issues with the private storage vaults (Sometimes you would see other players in your vault etc)
    - Fixed a scam exploit that was possible in our /trade plugin
    - Players will no longer get killed by our combat logger during the daily reboots
    - Players will no longer be able to join the server whatsoever during the daily reboots (It use to result in a DC of the player)
    - Players are now able to toggle the starter kit (/togglekit) meaning they will not respawn with items every time
    - Fixed a bug in our /chest plugin where if the storage string was too long, it would not save properly in our database
    - Staff members are now allowed to use the offline invsee command to view offline players armor
    - Our LaunchPad plugin has now been updated to the latest version which fixes a lag exploit which was possible with a lot of bots
    - Backend error has been fixed with our /hub command (if players logged out during the 3 second warmup)
    - Scam exploit has been fixed in our /duel plugin (the trade GUI)
    - Fly will no longer get disabled from donators upon entering their storage vaults
    - Fly will now get automatically enabled for donators upon returning to spawn from the pvp arena
    - In the event of a mass disconnect from the server, players will no longer be killed by our combat tag plugin
    - New command has been added to our combat tag plugin "/ct" allowing players to view how long they are combat tagged for
    - Our Auction House plugin has been swapped over from SQLite to MySQL (Nicer performance)
    - Fly will now be disabled from staff members upon entering the PvP arenas (unless they are in staff mode)
    - New command has been added "/eventtop" to view the players who have won the most events (KOTH and Mob Madness)
    - KOTH Wins statistic has now been updated to a more general "Event Wins" (Mob Madness wins will also count towards this)
    - We have now swapped over to our custom fork of Essentials (Fixes some issues with tab completion etc)
    - Buycraft plugin has now been removed from KitPvP (We no longer use the buycraft plugin on any of our subservers)
    - Performance optimisations have been made to our Pocketpals plugin
    - WorldEdit plugin has now been swapped out and replaced with FAWE
    - Cobwebs and tall plants have now been removed from all of the KitPvP maps
    - Players are no longer able to redeem perks which they have already redeemed
    - Hellforged custom enchantment has now been debuffed (It will no longer repair armor as fast)
    - Fixed a bug where players could take the water out of the [Disposal] bins at spawn
    - Players are no longer able to use /ec whilst combat tagged
    - Clan allies can no longer attack each other
    - The list of commands that can be used whilst combat tagged has now been expanded to include more staff commands
    - New clan upgrade has been added, allowing clans to upgrade the size of their clan chest
    - Fixed a crash exploit which could be exploited with a lot of bots
    - Bounty particles will no longer appear in the spawn area of the pvp arenas
    - Multiverse plugin has been replaced with our own custom world-loader plugin
    - Upon opening a crate, you will now be informed in chat exactly what reward you received (Before it use to just say 'Common' etc)
    - Performance optimisations have been made to our Cosmetics plugin
    - Clan names can no longer be shorter than 3 characters
    - Fixed a bug where our /list command would sometimes expose staff who were supposed to be invisible in staffmode

    Wager Duels Revamp
    - Wager duels plugin has been re-written from the ground up (Should now be much less buggy)
    - Players are now able to select what map they want their duel to take place on (Currently there is 5 maps - Thanks Swaggle)
    - Upon the duel ending, fireworks will now launch (Why did we not do this before!)
    - Wager duels now has a much cleaner backend, allowing for us to much simpler add new kits and maps in the future (Leave kit suggestions on the forums, or feel free to have a crack at making your own arena)
     

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