22nd November 2019 - Skyblock 9.0 Changelog

Discussion in 'Server Updates / Changelog' started by AlexMarkey, Nov 22, 2019.

  1. AlexMarkey

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    22nd November 2019
    This upcoming season of Skyblock (which is launching in less than 24 hours) brings forward some awesome new content, a brand new revised eco, and loads of bug fixes! All notable changes are listed below.

    - Brand new island upgrade points have been added (upgrade points are used for upgrading your island. They are a digital currency which is saved per-island. All island team members can participate in obtaining island upgrade points. Upgrade points are obtained in a similar fashion to Tokens: by harvesting crops, or by killing mobs. Upgrade points can not be traded, they can only be used to upgrade your own island. This is in place to prevent players 'buying' their way to be the #1 island.

    - We have now implemented a brand new way for players to obtain blocks, which is via generators. Generators can be accessed at '/warp generators'. As a result of this change, we have removed blocks from the shop which can now be obtained at the generators.

    - Farming profit rates revised - there is now an even more diverse set of options for farming. Farm for points, farm for tokens, farm for money - all have different rates, to keep things interesting!

    - Chunk Loaders have been added back (due to popular request from the community)
    - Some spawners have had their loot quantity reduced to require less hoppers in your storage systems
    - Economy has been revamped / changed (this includes new upgrade prices, new shop prices, new spawner prices, etc).
    - Custom Enchantments will now cost 45 tokens to purchase
    - Upon opening an Envoy chest, you will be informed in chat what your reward is
    - Farmer Custom Enchantment has been buffed to 4% per farmer level (it is twice as good compared to last season)
    - Rates at which you receive fish whilst afk fishing has been slightly improved
    - Ancient and Mythical crates have been revised and slightly changed (so that rewards are more suited for new eco)
    - BuycraftX has been updated to the latest plugin version (we were previously using a very outdated plugin)
    - Message in chat when you do not have permission to use a kit has been slightly modified to look more cosmetically pleasing
    - Chest cat detection has been disabled (it is a useless check that was wasting unnecessary resources)
    - Mushroom spread speed has been reverted back to its vanilla rates
    - We have now swapped over to our new and improved private chest plugin (/chest)
    - Fixed a misleading message in chestshops when players were making a purchase over $50,000
    - Fixed a scam exploit with our /trade plugin which could have been abused by players
    - Fixed a scam exploit with our /duel plugin which could have been abused by players
    - Fixed a few small bugs within the Sell Wand Throttle GUI
    - Fixed a bug where not everyone would get kicked from the server when a daily reboot is taking place
    - Players are no longer able to redeem perk papers for perks they already have
    - Fixed a bug where sometimes players would not keep their items on death (this applies to donators who have the perk)
    - We have now implemented /offlineinvsee for staff members
    - Players can now click inside the kit display chests at spawn, and it will run the kit command for them
    - Harvest Hoes will now till dirt in a 3x3 radius
    - We have now implemented "/keys" allowing players to open crate keys virtually rather than using the chest at spawn
    - Players no longer require a glass bottle in their hand to bottle EXP
    - Fixed a small error with our Boss plugin (reward commands were running async and firing some errors)
    - Banknotes are no longer able to be redeemed whilst in the PvP arena
    - The header in the "/baltop" message will now say "Skyblock" instead of "MCC"
    - Plugin which automatically respawns players when they die has been swapped over to our own custom plugin
    - Players will now have their disguises, fly and god mode automatically returned after leaving the PvP arena
    - Stone generators have been removed from the spawn, and has been replaced with a brand new "/warp generators"
    - Brand new plugin in place which handles the generators (this fixes bugs such as pickaxes not taking any damage)
    - Harvest Hoes will no longer destroy sugarcane if there is a dirt / sand block underneath it
    - Coinflips will now have a small percentage of the winnings (5%) taken by the 'house'
    - We have now added a Top Losers to the coinflips, allowing players to see who has lost the most money coin flipping
    - We now display a much more explicit message in chat once a coinflip has ended (displays the winner / loser)
    - We have now implemented Island Descriptions which are visible in the "/is top" GUI
    - We have now implemented a /HeadShop which allows players to purchase custom decorative heads using tokens
    - Only players that place spawners are able to mine them (this should fix scamming issues) island leaders can mine any spawner
    - Rookies will now receive a warning in chat if they attempt to break a spawner, informing them that it will not drop
    - Hoppers are no longer able to be crafted (they can only be purchased from the shop now)
    - New island upgrade has been implemented 'Token Buff' allowing players to receive more tokens whilst on their island
    - Players are no longer able to interact with trapdoors in the spawn world or the PvP arena world
    - Mobs will now have a chance of rewarding players with tokens upon killing them
    - Fixed a bug which was resulting in the void still killing players on some rare occasions
    - Fixed a bug where players could use items / arrows to push down the Launchpads in the PvP arena
    - SellWands will no longer receive a random enchantment to prevent them from stacking (they will instead receive nbt uuid)
    - Fixed a bug where players could put items inside the '/effects' and '/pocketpal' GUI
    - Scheduler in our spigot jar has been swapped over to the new and improved 1.12 scheduler (this fixed a crash bug)
    - Leaderboards have now been revamped (rather than showing players, we will now show only the islands)
    - Rename Scrolls have now been added as potential rewards from the Ancient and Mythical crates
    - Essentials has now been updated to our custom version
    - Fixed some quirky behaviour in regards to the island upgrades confirmation GUI
    - Amount of money which players receive when killing another player via PvP has been buffed
    - Fortune 4 and Fortune 5 books have now been added as potential rewards from the Ancient and Mythical crates
    - Looting 4 book has now been added as a potential reward from the Mythical crate
    - There will now be 25 envoy chests that spawn (rather than the previous 10)
    - Envoy rewards have been completely redone, having more balanced rewards for the new economy
    - Message that players receive in chat when attempting to claim a kit that they have already claimed has been revamped
    - The /warps GUI has been revamped slightly, adding the new warp generators and removing some useless warps
    - Players will now automatically be put in Adventure mode upon entering the PvP arena
    - We have now implemented our new Queue System into Skyblock for when the server launches
     

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