1st November 2019 - Survival 7.0 Changelog

Discussion in 'Server Updates / Changelog' started by AlexMarkey, Nov 1, 2019.

  1. AlexMarkey

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    1st November 2019
    This upcoming season of Survival (which is launching in less than 24 hours) we have had the opportunity to design the server from ground up. This changelog will be detailing some major changes to gameplay on the Survival server, pushing the server in a direction which we believe it should be going - To become much more like Vanilla Minecraft Survival.

    - The most notable change this upcoming season, the server is being updated to 1.12. For the past many years, Survival has been running on a 1.8 backend, meaning all features beyond 1.8 were non-existant. Now players can enjoy all of the features which come with 1.9, 1.10 and 1.11.

    - The second biggest change this upcoming season, is the removal of /fly in the resources world (Overworld, Nether and End). Whilst I am sure some of you may disagree with this change, this is something that should never have been this way in the first place. Not only does /fly ruin the purpose of the new Elytra, it also rips out a major aspect of Minecraft Survival. What is the fun in flying up to a End City, or killing the enderdragon whilst flying (Yes you can kill the Enderdragon now). Donators with access to the fly command, will still be able to fly around the plotworld.

    - The third biggest change this upcoming season, is the removal of spawners from /shop. Since the introcution of Spawners in Survival Season 3.0, another major aspect of Survival was ripped from the game. Players no longer had a reason to go out into the resources world to kill any mobs. With the removal of spawners from the shop, this means they are now re-introduced back into the resources worlds (They can NOT be mined). This brings back the vanilla way of obtaining mob loot, which existed in MCCentral Survival 1.0 and 2.0.

    - Our /chest plugin has been updated to our newer better version (which is present on Factions and KitPvP)
    - Fixed a bug with our /trade plugin which could result in players scamming each other
    - SellWands have now been removed (They are no longer needed with the removal of spawners from the plotworld)
    - Fixed a bug with Daily reboots, where sometimes not all players would get disconnected
    - Rename Scrolls have now been revamped, instead of having 1 scroll per rename, you will have 1 scroll which has x amount of uses
    - Staff are now able to look inside offline players inventories
    - Display Chests at spawn under the donator board will now be 100% accurate as they literally read the kit contents now
    - Fixed a bug in our FoundOres plugin for staff where sometimes it would say "Player Not Found" for new players
    - Envoys will now spawn 10 seconds apart from one another
    - 10 Envoys will now spawn in the PvP arena instead of 5
    - Envoy loot has been slightly debuffed per chest, as there is now twice as many which spawn
    - Players will no longer be able to open treasure keys if they do not have any slots in their inventory
    - Fixed a bug in our Cosmetic System plugin where particle effects were hammering the network
    - Players are no longer required to hold a glass bottle in their hand when using the /bottle command to bottle EXP
    - Plugin which automatically respawns players when they die has been updated to our own custom plugin
    - Fixed a bug where player skins were not updating on the 6 pedestals at spawn
    - Holoskulls have now been added (They work the exact same as they do on Skyblock)
    - Fixed a bug where players could use wet sponges to drain water (which is not how their vanilla behaviour works)
    - Fixed a bug in our 'Keep Items On Death' perk where sometimes it would fail
    - Fixed a misleading message in our ChestShop plugin which would inform players when they were making a large transaction
    - Fixed a bug in our /duel plugin, where players could scam other players using a exploit in the GUI
    - The End world has now been completely redone, bringing forward all the new features from the 1.9 End
    - End Gateways have now been added to The End spawn, allowing players to gain easy access to the Outer Islands
    - The Enderdragon can now be spawned in The End by using 4 Ender Crystals and the vanilla way to spawn the dragon
    - Difficulty has been changed to 'Hard' across the entire Survival server
    - Rewards in Treasure Crates have been changed around slightly
    - Money Pouches have now replaced monetary rewards from Treasure Crates
    - Players are no longer able to use /fix and /repair whilst combat tagged
    - The Ender Dragon egg will no longer teleport when punching it, allowing for it to be easily mined by players
    - The Ender Dragon egg will now spawn on the End Fountain every time the dragon is killed
    - Tutorial room has been slightly revamped
    - Players are only able to use End Crystals in The End
    - Stronghold End Portals will no longer generate the portal after putting in eyes of ender (There was no need for this)
    - Players are now able to place Armor Stands on their plot
    - New 1.12 seed nether world has been generated
    - All of the Resources worlds now have 1.12 seeds
    - The plotworld will no longer have flat plots, they will now generate with terrain to give off a more survival feeling
    - Upon teleporting to worlds where fly is disabled, fly will now get disabled 1 tick later (you no longer see your fly disable)
    - If any client below 1.12 attempts to join the server, they will be informed with a message in chat that it is not the reccomended version
    - Players are no longer able to redeem banknotes in the PvP arena (They can not redeem banknotes obtained from Envoys)
    - Our new Queue System has been implemented which is used when we launch the server
    - AFKCleanup plugin has been implemented to move AFK players slightly off the spawn
    - Fly will now automatically be enabled for players upon swapping worlds (anywhere you can fly, it will be on by default)
    - Players are now able to open keys using the "/keys" command (opposed to using the chest at spawn)
    - Fixed a bug where the same seed could be selected more than once for the Survival Resources World (overworld)
    - Harvest Hoes will now till dirt in a small radius (this change was brought over from Factions)
    - ClearLag will no longer kill mobs (this is no longer needed now that spawners are removed from plotworld)
    - All of our plugins have been updated to add 1.12 support!
    - Probably a handful of more small things that were changed and we forgot to note down!
    - WorldBorder for the nether and end worlds has been increased to 10,000 x 10,000
    - With the removal of spawners from the plotworld, mob drops can no longer be sold to the shop (they are used for loot only now)
    - Kits have been rebalanced
     

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