/p add rework?

Discussion in 'Prison General Discussion' started by 1nksp3ll, Oct 25, 2019.

  1. 1nksp3ll

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    I'm not sure how this could be done, but if you made /p add, instead of it being '/p trust while the owners on' to basically adventure mode, for example they could use redstone and open non-private doors and chests, and run casinos, but they couldn't grief your plot or steal your spawners, because they couldn't mine/place blocks. This would allow a bit more freedom with trusting people as you would be able to protect your stuff without giving them the chance to steal millions of dollars worth of spawners or mine everything you've built down to nothing or fill your plot with lava. Personally this is a change I would really like as I see /p trust used way more that /p add and this seems more fitting with the way /p add is supposed to work, as a /p trust with a bit less freedom. Again I'm not sure if this could be added, but I think it would be a nice thing to see.
     
  2. puposaurus

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    puposaurus
    tbh. that’s kinda useless. and by kinda. i mean. it’s not really needed, nor do i think this could be something that could be implemented.

    you add people to break, place, and use plots while plot owner is online. trust ‘em when you’re offline. i don’t think adding some fancy exceptions like... but can use doors and red stone... would be handy... like, i understand what you mean from the examples you gave, but those examples are not the real purpose of prison.
    also, in adventure mode, you can use chests... and part of trusting players is with unlocked chests so.....

    if players prefer and trust their pals with “/p trust” then let there be “/p trust”. changing it to would probably do nothing but waste the qa team’s or devs idek... and have potential bugs since it’d be something new......

    hope that makes sense.. if there’s any questions or confusion, or you want me to go into further detail, i’d be happy to. :)
     
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  3. W5vil

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    W5vil
    Yah, ngl, i kinda like that idea. Rn in prisons, its like you need to know the person IRL to trust them.
     
  4. xStrafings

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    Strafinqs
    I think there should be a /p perms and this opens up a GUI similare to factions one for faction permission and ranks. I think that you should be able to open a gui for a player, and chose if they have full trust only levers/doors/buttons, able to mine beacons/spawners, open chests things like that. I think it would be a great feature to add.
     
  5. iiSean

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    iiSean_
    Hey!

    I have noticed this as a mixed Survival/Prison/Creative player myself but I can not see a solution to this as they would have to make a new plots system etc.

    Also you can open doors and stuff with pressure plates if your not added but still allowed access.

    I can see where you are coming from an I myself have thought this too before but it’s not they needed and probably won’t be added any time soon.

    Hope that makes sense :D

    Have a Nice Day
    All The Best
    ___Sean___
    MCC Community Member
     
  6. 1nksp3ll

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    To be honest I wouldn't think it would be that complicated to make it's literally adventure mode
     
  7. Pinyacolada

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    Pinyacolada
    This is like the factions perms system, I guess this is useful to people who are hiring users to run jobs in a plot like running flower casino. In the end people will end up giving full perms to these users after realizing that with limited perms their job is practically useless, like the feature itself. This is a -1 for me

    BTW you can shop-lock spawners

    Have a great day, Pinya
     

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