Commands in pvp.

Discussion in 'Survival General Discussion' started by Bubbagump, Oct 2, 2019.

  1. Bubbagump

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    I think that donor commands such as /fix should be disabled in pvp. Theyre already disabled on other subservers like skyblock, I think they should be removed because it makes people basically invincible if they have enough gapples which is not fair to unranked people who want to pvp. It's also just not how pvp should work, you should need to worry about armor breaking thats one of the main focuses of gapple pvp.
    -Bubba menhera.png
     
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  2. puposaurus

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    puposaurus
    hi cory! i have to agree with you on this one. i feel like survival is kinda an underlooked subserver. and with “/fixall” enabled while in combat mode it drags fights longer, especially with pots and gaps... (not to mention an akwardly built pvp arena)....
    n’ to add on to what you said, i feel like with donators able to access their kit and ranked kits below it every other day, there really shouldn’t be an excuse to run outa armor unless you die to hackers or give it out...

    i really enjoy you reviving survival discussion and taking time to write out this post.
    overall, it’s a +1 from me
    have a great day!
    ~pussosaurus :D
     
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  3. JustBeChill

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    JustBeChill
    Hi! I agree with you guys on this. I have seen players in the PvP area fight for almost 15-20 minutes! At least make
    /fix all without combat enabled. These fights are literally so not fair and I am new to survival so I don't have the
    overpowered gears, only the donator rank gear. I also agree with Bubbagump on the fact that they are
    invincible. I am going to say +1 for this discussion. Thank you and have a wonderful day! -Jay​
     
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  4. HarryIsADuck

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    HRY01
    I somewhat agree but i do have a different view on this subject. although /fix is very overpowered i don't think it should be removed. By all means they should buff the command but removing it makes no sense you are playing $65 for bedrock which the command starts at and even $110 for Immortal so i definitely think the command should stay but have a much bigger cool-down or should be moved up to one of the higher level ranks this way you aren't just buying the rank that costs $65 for you to be invincible.

    Would love to hear everyone else's options on what i said.​
     
  5. httpmeme

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    jakeysoul
    Hiya!

    I do agree that it's annoying and it gets spammy, however Survival isn't a pvp heavily focused sub-server like Factions, Prison and Kit so I don't even see the point of it, however I think adding a cool down would be beneficial and a easy solution. I would rather see enderpearls disabled in pvp in all honesty, so I'm +1/-1.

    -meme
     
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  6. Bubbagump

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    "however Survival isn't a pvp heavily focused sub-sever like factions, prison, and kit" Skyblock isn't a pvp focused server either and they don't allow /fix all in pvp for the same reason I think it shouldn't be allowed on Survival
     
  7. httpmeme

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    jakeysoul
    Skyblock indeed isn't pvp focused, but it's still more active in terms of pvp (Especially on Skyblock 1). Instead on disabling them completely, as suggested there should be a cost or cool down. Survival isn't a big sub-server, the community is small and changes like these probably wont get added in, if I'm being honestly, although if it does I wouldn't mind. The other subservers are bigger in growth, seeing this happen would most likely decrease the amount of Survival players even more. I would rather see a much better arena (Less decorative, and more suitable for pvp.) and a less amount of money per kill in Survival instead, and disabling ender-pearls. I feel like for the next reset Survival should be focused more on the gameplay since in my opinion it's more of a gameplay-driven subserver.
     
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  8. bebeli555

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    well with survival you have strenght 2 potions which can allow u to make some easy guick drops and if fix was removed then ur armor would go down super guick and basicly mythical armor would be useless. i like that u have to only worry about gaps not armor too
     
  9. Incarnati0n_

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    Incarnati0n_
    I think that there needs to be a compromise to removing fixall completely and leaving it how it currently is. Having no fixall would help you drop players quicker but then p5 prices would skyrocket. However having fixall currently is terrible as you just need gaps to stay alive. I think that httpmeme said that a cooldown should be added so then there is more competition in pvp.

    Thanks, Olli
     
  10. Assistant

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    Assistant
    I feel that this is something that shouldn't be removed while you are in pvp. People bought the ranks for the perks that are included in the rank, so it wouldn't be fair to the people that spent money on that rank and then just have something removed. I understand why people don't like donators having /fix all in survival pvp, but you also have to look at their perspective.
     
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  11. fouffy

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    fouffy
    I wouldn't say it would be good to have on survival. List goes as shown:

    1. Strength pots deplete your armor like CRAZY. yes we have them on skyblock and kit and such, but with mythical swords and gear, you'd need to stay in combat.

    2. The pvp arena is small. If you have no way of fixing or getting out of combat to /fix all, you will basically just lose everything you have since your armor will be destroyed within minutes or even seconds.

    3. With mythical gear, and ancient gear being a thing, people pay IRL money for it. So the demand for that gear will go down by a long shot due to it not being useful anymore as it would be depleted in one 1v1.
     
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