Ok so basically donor's are mad cuz of /fix all, and I am too. Alex stated that he will never revert back to the old system. Rookie's love Alex rn because now they think his server isn't pay to win anymore. But, having /fixall 25 for donor's and 50 for rookies makes it more pay to win. Every ****-riding staff member who doesn't wanna get demoted claims hellforged fixed the issue. Bruh stfu the chance of getting hell-forged in a custom enchant is like 1 in 25. Also, Alex if you refuse to revert back to the old fix all, make /fix all even cheaper for donor's. Thanks, and im sure some psycho staff will lock this thread lmao, Jubsz.
hehe! howdy there. i can agree with what youre saying 100%, i think how it was at the beginning of the season is better than how it is now.... but to be fair, if you wanna lower the price of "/fixall" maybe make a proper forums post or at least list some point to why.. anwaysy. here's a few points off the top of my head: *bro $50 for diamond and below is a lot. not eveeryone sweats pvp and/or can get lots of kills to even be able to get $25 *it can discourage players if they work so hard for $50 that they dont get to it and just quit, making mcc lose players these reasons kinda suck, ngl.. but.. anwaysysyysyyYYYYysss BYe. ~~puposausurusus
I can agree with you. It is outrageous that you have to pay that much money for a command on factions like /fixall. It should just be in the game for everyone, not a perk. Fixing armour is 75k which should be lowered too. The only way to get p4 on the server is an enchantment, ah, raiding and etc. Getting diamonds is very hard on the server if you don't xray and being lucky enough to even get p4 on the enchantment table. Once you get out a fight you have all your armour damaged and can't even fix it since you don't have the fix all command or you don't wanna pay 75k. You legit have to give your armour to someone with the rank so they can fix it. fixall should be changed and everyone on the server should have it or even change the fixall command to a different rank where you don't have to pay $50 just for that one perk and other perks you probably won't use. Not a suggestion, an opinion. Edited: Added more to the subject.
I agree with this issue. I am a bedrock donor and paying $25 is way to much! I understand why the price is a lot because players do spam /fix all but at least lower the price to make it fair for all players. I agree with puposaurus on players leaving MCC due to the unfair pricing and she is right, 1/2 the players left KitPvP just because of this cause. Making KitPvP pay to win will just make it worse. Once again, my opinion. <3 Have a wonderful day!
Hey Jubs c: As you know, only the Owners can implement such a change, therefore I'll just be stating my opinion on fix all. In the beginning of the season, Alex made some changes the community didn't see fit. He ended up meeting in the middle with a compromise since he believes strongly against free fix all - fair enough. His server, his way of running it. To meet in the middle for players complaining about fix all, he added hellforge. I was initially annoyed at the fix all price. Many others were too, but in complete honesty, I think hellforge did make up for this change. It is a chance enchant to get that requires a lot of cash to enchant for, but in the long run it's completely worth it. It gives money to buy EXP and EXP a larger purpose since enchant books are randomized, so it may take a while before getting hellforge. The challenge is obtaining it, but if you do obtain it, it's completely worth your while. You never have to spend money for a fix on that piece of armor again, and simply playing fixes your piece. Sure it may be super difficult to get, but it's one of those things where the value must be equivalent to the reward; if it was easier to get, then everyone would have it, but making it more challenging through randomized chances and high EXP costs makes it more rewarding and difficult to achieve it. What I'm trying to get at is hellforge isn't what the community initially requested, but it was a fair compromise to meet in the middle. It's a way for all players (including donators) to have a way at a free fix all at the expense of EXP. Also on a completely unrelated note, I hopped on yesterday and experienced that unfortunate luck of getting 3 random custom enchant books that weren't hellforge, but then my next 3 happened to be hellforge 2. What are the odds, haha, just lucky. Many players have brought up reducing the donator fix price, and Alex hasn't shown any attempt to adhere to those requests, so I don't believe he will be reducing the price regardless of what the community says at this point. I understand your concern with the current status of fix all, and I agree that it is a bit too much, but it offers a couple things: a distinguishable but fair way to differentiate between bedrock donators (and higher) and those below through halved fix all pricing; it prevents spam fix all, which honestly was a bit of an issue regarding fights previously (hellforge doesn't pertain to this issue, in my opinion at least, since you still need to "earn" it to be basically exempt from durability loss); less players in the community find it pay2win compared to before due to the moderate cost for fixing items while still being a donator. Again, I do understand your frustration with a $25 fix all when it was originally free, but at this point in time, it's safe to say that Alex won't be reverting back or reducing the donator fix cost. In the new era of KitPvP, the way to avoid fix all is now through hellforge, so just vote everyday, maybe buy EXP bottles, kill some players, and try to grind at them. It can be annoying, but it's the only way to work around the current fix all price. This is just my opinion and thoughts relating to fix all and hellforge. I'm sure I got sidetracked somewhere or made points which are unclear, so feel free to always reply mentioning anything. Bottom line that I'm trying to get at is that hellforge is a compromise; Alex most likely won't change the donator fix all price since he hasn't already with all the previous requests; it's viewed as more balanced or fair in the current state as a whole in terms of fix all.
Hey Jubs I agree with what you are saying and I was really annoyed at the massive change they made to kitpvp but now i have got used to it and i honestly like this season and also they added a custom enchant called Hellforged and it is super op and u don't need to fix. I know that Hellforged is hard to get but once you do you can save a lot of money on /fix all so now they that added Hellforged i'm not as mad as i was before about the new season. -Lunatix :D
Hey Jubz I see where you coming at with this but it I think that it is honestly ok. MCC in general is p2w and its nice to see changes making it slightly less pay to win. In my opinion all is well and grinding and getting hellforage books is part of the fun. At the beginning of this season when you had to be out of combat to fix all, that was bad. I think it is all good now. :D -xStrafings Leader of money
Hey Jubs I agree with what your saying but I don’t think anything is going to change, now a least we have /fix all. I do think it should be changed because most kitpvp players donated for the rank which it seems like the server is switching off pay to win opening it to rookies. I think if they make it for rookies there a /fix hand sign at warp enchant like factions so they can’t just use the commands ~Jones
Thats a very good response, xd but i still have some complications with it 1. The hellforged books are overrated tbh, i have 8 full p5 sets with hellforged just from kills and I have never actually gotten an actual book. Hellforged isn't worth it in my opinion, it did not meet anything in the middle. It helped balance it sure butttt it didnt help at all. Also you have to be insane to put hellforged on p4 lmao. 2. This change made the server more pay to win. Now donors have to pay EVEN more to be able to pay for this ridiculous /fix all price, and rookies have to buy keys to get that guap ;). Rookies cant afford 50$ fixalls, and donors cant afford 25$ fix alls. It's an undisputed fact. 3. The /fix all change also brought tons of hackers again because donors would have to /fix all like 200 times and pay like 2k before the bhopper gets banned. 4. This is sidetracked a lil but you and a couple other staff members are the only good ones, there are some corrupt ones in my opinion and kit doesn't get enough attention from staff. aight ima head out, jubsz
Yes some bhopper that killed me in p5 s6 made me waste over $1k and i had 20 gaps on me but i ran out, they had me trapped in a corner hitting me from 10 blocks i couldnt get out, there was even staff on and they didnt even care that there was hackers I kept medsaging them but they literally didnt do anything to help me, i got that p5 from opening keys that I paid my hard earned money for and it was just wasted to a hacker, they were also a donator hacking on alts to farm p5