Hello ! I've been getting into a lot of duels recently and I've got a few suggestions. Change the map/Increase the map size In my opinion, the map's too small. Every few hits I find myself/the opponent at the corner of the map. This is really annoying since you can't get a good combo on someone without finding yourself at the corner of the map. Duel Results Instead of showing how many hearts of damage you did, why not change it to how many hits you did. It's not really a problem but I'm sure most people would prefer hits over hearts. Next, add a feature so that we can see the opponents inventory after the fight. Alright, so that's all I could think of for now and I would love to see my suggestions in game :).
hellu!! i get what you mean for all of these suggestion. for arenas, I agree that wager duel arenas are pretty small, but if you want a larger arena, you can always go to arena pvp. I've seen people say that they prefer wager duels because of the actual wagering part where you can put banknotes or sets of armor on the table before you bet n' stuff like that to prevent getting scammed.. but anyways.. thats just my opinion // -1 for duel results, i think this would be super cool to see hits instead of hearts.. since a lot of times some players get more hearts dealt if they combo or crit hit. // +1 for the inventory, i don't quite see s purpose in this unless it's pot pvp.. otherwise it'd be kinda useless. // -1 ik these points are kinda vague... but i hope this mentioned all your points have a great day! ~puposaurus
Hi,I'm gonna be straight. ArenaPvP is bad, it's horrible and here's why : The hit reg is BAD. Most of the time my hits don't even register and it's hella annoying. Next, whenever I click 12cps, almost all the time I get kicked for unfair advantage. If clicking high cps is an unfair advantage then I think they should get rid all the "good" players since it's unfair to the people who aren't so good :). Unless they can fix these issues, then maybe just maybe I would consider going onto ArenaPvP. Moving on to the duel results, to be able to look at the inventory isn't only useless for pot pvp. If you're playing build uhc, you'd obviously want to see how many gaps/heads the persons got left. Other than that, if you're playing gapple, you'd want to see the durability on your opponents armour. So I don't see how it's "useless". ~Thanks
I agree with this Statement. Also, I think the map sizes are fine on Duels, they are well designed and they seem like a perfect fit to be able to battle. I've never had a duel and thought about the map becoming bigger....
The idea itself is quite good since if the area where the players duel is relatively small, it may downsize the thrill of a duel.
i mean, you’re not wrong, i didn’t say that arena was good. the anticheat is whacked out, and they said they were gonna didn’t it.... in july..... but yuh i didn’t say arena was good, just that they have larger arenas. personally, i like the smallest arenas in wager duels they keep the duels shorter. but i can also understand that the being smaller can be an issue if you’re playing pots and they give you epearls... i get your points and ngl, i forgot about uhc duels. but i think it can be kinda funky adding this since after duels you get 5 seconds before you’re warped to spawn... ¯\_(ツ)_/¯ teehee. hope this was better. ~puposaurus
Hey!! Personally I can relate to the arena in /duel being a bit small. However /duel arena being small isn't really an issue. These are designed for quick little fights whilst playing sub servers. None of your records are saved and the only results which are saved are Ranked ArenaPvP Duels. Having "Hits" instead of hearts of damage dealt sounds nice on paper I guess but it wouldn't really work with Swords + Bows + Rods so damage is the way to go!! Have A Great Day!! All The Best ___Sean___ An Active MCC Player