Hi, so basically I think that the exp random book enchantment should be reduced from 45 exp levels to 30 exp levels, because it costs 300$ to forge one book. So if someone is trying to get a specific book, it might take him/her a lot of tries. Plus it's also really hard to make money, since the coinflips have been removed from the game.
No keep it the same price. Lower it and everyone will have hell-forged. The current price is optimal as ppl have something to strive for with their money/xp.
Heyo! The economy is more balanced this way, having the levels at 45. I understand sometimes you might not get a good book from it, but think about it: When someone gets a super rare book from a lower amount of levels and money (45 levels and $300), it's awesome for them because that specific book would've been way more expensive. It's all about taking the gambling risk and balancing the eco. Hope this helped! Hope you have a great day or night!
Hey Kryfex, In my opinion, all servers need a hard 'end game' goal to work towards. Having CE books easy to obtain makes them worthless and common. Having CE books harder to obtain, makes them rare and valuable. This gives the rich players something to buy, and or more options to trade with other players. By proxy it allows lower players to have a goal to work towards, such as obtaining Hellforge II to sell to a rich player.