#1 Nerf OPA #2 Nerf OPB #3 Nerf OZ #4 Force an Economy (Cane, Mining, etc) the server is dying because the economy is only oz and keys. 1 faction grinds oz for grace and doesn't need to play for the rest of the map. Make Keys not give any value, No spawners, No cash, that will force the economy away from keys making it not pay to win. maybe add boosts like Cane sell boost 5min 30min 1hour. nerf opa to no sell boost, No drop Boost, $50k per 5 mins, $50k tnt per 5 mins. Nerf opb in grace. no p5. 2.5mill rather than 5 mill. Make Hiding illegal to keep players playing for the full map. Nerf Shields to 10-12 hours rather than 13. Make Can sell for more, And drop more xp so that cane farming is the primary Eco. Maybe create a second Oz like OZA and OZB so that it cant be controlled by 1 fac. Lowering spawn rates of OZ Lowering shard price to maybe 1.5k or something similar. Doing small adjustments to keep players playing, and forcing the economy to where you want it to be is (in my opinion) the best way to get this server back on track.
I 100% agree with this piss grind Raid outpost for grace period and then they place and they stop playing because they have a bot that tells them when they are getting attempted Alex Markey, Coolella, Sniffablesugar, _Noxid Please save the server
I agree on this post this faction server will get more people to come and play with some of these changes and now that payout is back people will have another reason to play