So I personally really like the idea of custom enchants, and I'm really happy the token price for the enchants has gone down this season. Most of the current enchants are great and very useful, especially now that you're able to stack them. I've talked to people and come up with some ideas while playing for changes and additions to the current custom enchants. Water Breathing; I recognize that you can't offer only really good enchants and that the rate of receiving each book is different, but the frequency of this enchant is way to high for being so useless. I have resorted to just dropping them off my island because I have so many of them. Crop Increase & XP Increase; I think both of these would be really helpful and valuable as stack-able enchants. I haven't really thought about if these kinds of things should go on tools or armor, but I'm leaning towards armor. Mending or some equivalent; This one is pretty self-explanatory if you don't have /fix. Autosell; I'm specifically thinking about this one as an enchantment for swords. I think it would be really handy when standing at a grinder to autosell your drops so you don't need to stop every couple of minutes to sell them. These were just a couple of ideas that I've tossed around with friends and other players. Please comment your own ideas below! I'd love to hear them!
I agree with all of them except your second choice of enchantments. There is already farmer and grinder in place and adding these would basically be duplicating them. It's pointless and would be a waste of another enchantment. For number 3, I believe HellForged would be a good addition(makes it so your stuff mends back to full automatically) instead of having to add "Mending" but basically the same thing and a good idea. Water Breathing is pointless as you said as its skyblock and not seablock. Autosell would be a good addition to swords as well so I am a massive +1 on that. Overall +1 on everything except number 2.
I see what you're saying on #2. I probably should have clarified what I meant better. I wish they could stack beyond level II. Like Farmer V would be fantastic!
If they added farmer 5 and you had double drops on HH and a booster for DD, it might be a little overpowered. I do see what your saying but right now seems just about right for the farmer enchantment plus mob xp.
It really isnt over powered, it helps but it definitely isnt overpowered, it takes around 1 hour and 20 minutes in a netherwart farm for you to be able to get 1 million balance, and thats talking with a MAX lvl harvest hoe and full farmer set. Now take into consideration that each snow golem (best spawner right now) is at 1.8 million which is around 2 hours of farming netherwart non stop / without a booster. A little buff on the harvest hoe or the money given for the netherwart would not hurt anyone. Despite of that, I really think that could be the only thing that could be changed as the others do not have a great impact in the game itself.
Hello! I really like your auto sell idea. I think this will be a good enchantment for swords as well as axes and sheers. When I'm farming melons I sometimes don't realize my inventory is full and the excess melons drop on the ground. This enchantment probably won't be too necessary because it's not hard to do /sell handall but it would be nice to not worry about doing that every couple of minutes. Have a great rest of your day!
hey i have read this thread and for the most part have to disagree. 1- absolutely agreed, this enchant is not something you would need more than one or two of. 2- farmer and grinder are already a thing, and as previously said, it would just be even more op than it already is with a maxed HH 3- there is a sign at the enchantment area at spawn whic lets you fix your gear or tools for a few tokens, they are easy to get with a little mobgrinding, and there is always someone who wouldnt mind using their /fix command for you for free. 4- /sell all /sell hand and /sell handall are commands you can litterally have on copy paste, or just by hitting the uparrow when used once before. so i think this is a waste of a possible better custom enchant the staff or community could think of. this was not meant to be on your case, just my thoughts about the matter.
Hi! I have read this thread and I also disagree with some of them. 1- I completely agree with this. I understand that they are really common, but seeing as how you only need 1 of them, the chance of a person getting this enchant with tokens should go down 2- As previously said, Farmer and Grinder are already a thing, so there isnt a point in having more books that do the same thing. 3- As stated above, you can already go to the enchantment area and repair your item for 5 tokens, or if you have bedrock rank, you can do this for free with the /fix command. 4- as long as you do /sell all or /sell hand once, you can just copy and paste it. Also, you can get autosell for an HH if you level it up 8 times. So there really is no need. This is my opinion. Thanks!
It seems like a good idea, but flying is an emerald+ feature. I dont think they will make it so everyone can fly without the need to pay anything
I do agree with all of you enchantments except #2 but someone else already covered them. I really do like the idea of having a Mending equivalent to the SB I think it would really benefit the rookies or lower rank donors! -WanderingMaster Discord: The One #0328
With the autosell for swords, it sounds super cool. Honestly I think that enchant could be from a crate. Maybe a small chance (very small) from voting and from another crate have the chance to get x2 books. That would be cool
I personally really liked this idea. It could save you from getting your mob drops stolen by those around you and is really helpful for when you are pressed for time on a booster for example.