If you keep the skyblock on 1.8.9 minecraft then you will lose people. So are you going to update to newer versions?? Or Just keep it at 1.8.9 due to combat? If you are keeping it to 1.8.9 then i won't be coming back as you need to keep it interesting for people to stay
Hey MrStAtman80! The only people that know this information are the owners and possibly the admins. If they were going to update the server they would most likely do it when a reset occurs and it will be highlighted in the reset announcement post. In my opinion I don't actually mind it being 1.8.9, all players from different versions can still join and I prefer 1.8 to any other version of pvp. Due to this I really don't think its necessary to update skyblock to the most recent version and I don't see why not updating it would caus a decrease in players. Hope you're having a good day/night 6hb (jake)
Updating skyblock to another version would be a lot of work and would mean that they have to remake the whole game. I know pvp isn't the main goal in skyblock but no one likes the pvp in higher versions. The only good thing about doing something like that is for some new blocks/items that you don't have in the older versions and that's not worth it imo.
While I can agree that skyblock shouldn't be kept at 1.8 for combat, especially since it's not a pvp-based gamemode, upgrading to a higher version is no easy task. Especially since a majority of the plugins they use are public plugins from spigot resources, and not all of these are maintained or upgraded quickly for new version releases. Also with all of the new additions such as Village & Pillage, higher versions use many, many times more resources to keep servers stable and functioning. 1.8 is by far the most optimized for performance when compared to the higher versions.
why i ask is due to observer block in 1.12,2 and easier to automate sugar cane. But come on to get more people is to update to the latest version and not be behind like in 1.8.9 Plus more spawners and so more money to the server
Hey! I dont believe that skyblock needs to be updated. Skyblock in 1.8.9 is very fun, and I like it a lot! The redstone in 1.12 is better than 1.8.9, agreed, but at the same time, there is a lot of features in 1.8.9 that are good for us. Redstone in 1.12 could possibly make it a lot easier to crash the server, even though you can do that pretty simply in 1.8.9 by killing 50k+ mobs at one time. But, 1.12 would make it easier to crash the server, and could technically break the server also.
And yet you would love 1.8.9 due to combat spamming lol But in 1.9 and above no spamming But how will updating crash/break the server? Please explain how
Redstone gets more advanced, and it becomes a lot easier to crash the server for big islands who want to automate there farms.
That is easy to stop people from doing auto-farming ... limit the hoppers/observers/pistons so then it doesn't get laggy And as for crashing the server wouldn't crash just lag out with what you just said
Hey there! As said by KingOfTurtl3z, this would actually cause the server to lag and possibly crash due to not just top islands with large farms, but any redstone used to create a big or complex project. The problem with your idea is that 1. Hoppers are used to measure Island Ranks in skyblock(Observers aren't in the server as it is a 1.8 server and upgrading to 1.9 wouldn't add them.) 2. Stopping major auto farms will cause a lot of money to be lost andd uproar from leading islands. (However it could possibly balance out economy;I think there are better options to even out the economy then this however.)
But when as hoppers been to measure peoples ranks? Thanks for a real reply Answers to you is followered 1. By limiting hoppers and even Observer if updated will reduce the lag as it's proved when on a server these cause the most lag... And people use hoppers on here is like British loves Tea 2. No it won't cause a lot of money loss... As it will make people think how to do new farms using less hoppers and stuff to reduce the lag But for Auto Sugar cane can be done with minecart with hopper and 1 observer... Cactus can be done with 1 hopper But the real thing is people are greedy and so they do the largest farms ie cactus to gave money and not thinking about the server
I would love to see Skyblock be updated to 1.12/1.14 as Skyblock is mainly a very passive gamemode and these versions bring out that experience a lot more than 1.8.9 in my opinion. The combat change isn't an issue really once you play a bit and for farming, I find it more efficient to use 1.12/1.14 combat mechanics. However, as stated above, it isn't an easy task to upgrade everything to 1.12/1.14 meaning it probably won't happen sadly. With it staying on 1.8.9, whilst you miss many cool features that could be added, you also widen the player base a little by keeping the combat to a more favourited and it also means that those who play other gamemodes that are more aggressive and pvp based, they don't have to relaunch minecraft every time they want to play Skyblock. A lot of people who play Skyblock (well, people that I know) don't just play Skyblock and dabble between a few of the subservers and minigames. Out of the interests of the wider player base, it will more than likely stay in 1.8.9 but this is just my take on things.
Hey there! People do this because the NEED the money to get to is top #1 (Because that is the goal) So if people are going to try and get to IS Top #1, they are going to need to have MASSIVE Farms, even up to 300x300 farms that are multiple layers tall and provide tons of money. This will need hoppers and many other red-stone things if you want to automate them. And hoppers do help with ranking. If two of the top islands are tied at #1 and #2 who ever has the more island VALUE gets the #1 spot, and hoppers help with value! Have a great day! Hope this helps!
Why The owner won't update to is due to no pvp for islands but still got a pvp area... And so The Owner wants people to spam attack instead of upgrading as spam attack is easy money for money on here. As for how easy is it... I asked how easy it is to upgrade using the ore gen at /warp cobble and they said they only need to alter 1 line of code then it can be for everyone's island including 1.12.2 and 1.15.2 I asked a owner of another server how easy it was... and that's what he said
No you don't need it the massive farms 300x300 to get the top spot.... But people who does it lags other people out and stops them from getting other stuff as well Also the top island have loads of members and so why get chunk loaders when someone is on basically 24/7 on the island??? And so they increase the lag And when i said on 24/7 is due to them having afk player ie alt accounts to load up things for them
This isn't always true, a lot of the top islands recruit members from around the same timezone, so they are all awake at around the same time and sleeping at around the same time. This would cause for the use of chunkloaders, and not all 10 island mates can load a 300x300 island (I dont believe) this is why they use chunk loaders. They help with making more $ and they don't increase lag that much (Unless there is massive redstone) because spawners atm do not increase lag that much! Have a great day! (About afking, Chunk loaders do that for you... so there really is no need)
So you ask people who is from ie U.S.A when 3 time zones there alone?? The thing is with time zones and playing on a server.... people will lie only to get on the island Where they can get money from when online and not for other people Chunkloading is a issue as it's loading it when no one is online and so using mob/items as so lagging people out
So using Chunk loaders equals all the spawners loads when not online and so will lag out the server if the items don't despawn or collected
So imagine all of the bows/swords/armor and things that doesn't despawn due to your chuckloader? Alll of them items will lag the server out until depsawn so 5/20 minutes to despawn due to enchants So you are making people lag due to that.... and that's everyone lagging due to it All the items on the floor equals lag for the server