Talking about the hacker problem w/ Suggestions, etc

Discussion in 'General Discussion' started by Kylee, Jan 3, 2020.

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  1. Kylee

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    Hello members of MMC.
    This is just something that came up in my mind after I saw many threads about the anti-cheat, hackers & more.

    I just want to mention before I start off with my topic, this hasn't really been thought through in different scenarios or much at all. But I hope this thread can possibly help in some sort of way.

    Something we all know is MMC's anti-cheat is not the best. Even if it would be better hackers & client developers would still find ways to bypass the anti-cheat.

    So I thought, how happens it so many hackers on MMC? So, basically most hackers purchase cheap stolen accounts to cheat with. But even if we would IP-Ban them they would still be able to bypass it with a Virtual Private Network (VPN). So my idea is you guys (Players within the community of MMC) could also give some suggestions/responds to this thread.

    But what I thaw about VPN:s is that it exist ways of blocking them - Atleast many different locations. This is something many other servers have done to solve this problem. I won't mention them but you probably know about some of them. Some servers have been more successful with this than others, but its a way to get rid of many of the hackers on the server.

    I also understand that this will/can take a lot of time, effort, etc, but I do believe it could help out with the hacker problem on MMC.

    So know you maybe is asking yourself "How will MMC possibly do this?" and I have some different responses to that question.

    1. AntiVPN / VPN-Blocker - A AntiVPN / VPN-Blockers can be different, but the most usual one for Minecraft servers is most likely a sort of plugin with blocks all connections from different places / IPs.

    2. IP-Bans - If we would make all bans IP-Bans we would make so more & more VPN connections won't be able to work. This is not as efficient, tho. And your question to this is most likely: "But what happens if I got false banned?" - If you got false banned you will be able to make an appeal (like before, the change is that if it gets accepted you will be unbanned - Including your IP ban).

    The problem with if you get banned & was cheating but you only cheated once on your main - My suggestion is that when a user gets banned, they can make a sort of a "post" with identifies its most likely not an "Alt Hacker" - Hackers will still be able to exploit this by linking the accounts to a forum account but this takes more times & most hackers probably won't do this.

    ^ That's just my idea, its plenty more options how you can do it.

    I do understand that this thread probably won't do much, but I hope MMC thinks of my different suggestions and possibly using them to make the hacker problem less a big deal.
     
  2. Kylee

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    SapQls
    I also should mention that I don't want people making a lot of multiple posts basically saying the same thing - Like what I said in this post, saying that the anticheat is bad, etc. Staff is most likely very stressed from a lot of posts or being pinged 24/7 about hackers.

    Also, feel free to make posts similar to this, but it's no need for people to re-write what I said - Without coming up with their own ideas or suggestions.

    Have a lovely day!
    - Kyle
     
  3. Montilou

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    Montilou
    Hey there!

    Most of what you're saying is already a thing. MCC does have a VPN blocker, but a lot of VPNs are able to bypass the blocker. For ip-bans, once someone gets banned on 2 accounts under the same ip, they get ip-banned. Making every ban an ip-ban would be very problematic as only Senior Moderators+ are able to ip-ban players, so moderators would either need to alert a Senior Moderator every time they banned someone, or stop banning. I know there have been a lot of cheaters on recently, but MCC does try their best to reduce the amount of cheaters. The whole "post" idea seems very complicated and unnecessary to me, as it's written in the rules that you only have 1 extra chance whenever you get banned before an ip-ban, and if they break the rules, they deserve to be punished for it.

    Have a great day!
     
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  4. Abar

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    Abar
    With the current state that the anticheat is in, I don't think that ip-banning everyone would be a good idea. This is because I have had many friends who have been false banned,etc. when they shouldn't have been. As Montilou stated above, since only Sr. Mods + have the ability to ip-ban they'd have to be alerted every time or Mods would have to be given the ability to do it as well (which may not be desired by Admins+Owners). The server already has a fairly good VPN blocker so most of the things said in this forum post are (no offense) not practical or have already been done. In addition to this, say you have a friend or sibling that thinks that it'd be a good idea to hack while playing on the same IP as you and gets YOU IP banned for something that they did. This would not go well and is clearly not the way to go about doing things best. In my opinion, IP bans should stay in the state that they are and only be used for the most serious offenses.
     
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  5. Kylee

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    I do understand your opinion & also like I said above, this wasn't thinked out very much or so on.
    But thanks for taking your time responding to this thread.
     
  6. Pznda

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    Pznda
    Just commenting further on your thoughts. I think it would be a good idea if staff could be harsher on the banning side of punishments as blatant hackers who are hopping between different alt accounts are just abusing the already exposed anti-cheat and not all of them are getting banned as the staff can't deal with them all. If the banning system was a bit harsher then most of these hackers would give up.

    For instance, if the 1st ban for being caught blatantly hacking was 6 months instead of 30 days then this would already put off hackers. Also if legitimate players wanted to appeal, then they could have a chance to appeal after 30 days into the 6 months ban. I think this would be a better system.
     
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  7. FireBubbles

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    FireBubbles
    I think all MCC needs is an upgraded anti-cheat, and maybe an in-game reporting system outside of reporting for mutes. The amount of people that speed hack and even FLY is more than it should be coming from a server of this size. Don't get me wrong, MCC is a wonderful server with a growing community throughout all its gamemodes, but its hacker problem NEEDS to be addressed.
     
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  8. PistolPet

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    PistolPet
    Hi there!
    I understand where you are coming from, as it is annoying to play with hackers and rule-breakers. This has been an issue for quite a while now but just like the others said, we do try our best to reduce hackers and we do already have a VPN blocker, good rule system, active staff throughout all timezones and subservers and other systems.

    As for IP banning every hacker, I don't think this is very useful and fair.
    1) Sometimes, when people start to hack, they continue to hack later on other accounts. As others said, this results in an IP ban.
    2) A lot of the time, once a player who uses hacks gets banned, they stop. If they used it once and get IP banned for that, it means they can no longer play on the server for a minimum of 6 months throughout every account under that IP. This means if they have siblings and ext, they can't play.
    With that being said, these days, people have IP generators, meaning they could bypass anyway.
    I will lock the thread as your idea/question has been answered, and to prevent further conversation and conflict as this topic has been brought up a lot.
    Locked.
     
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