* IF YOU DONT PLAY KIT DONT COMMENT* First I would like to thank you for adding back fix all in combat, but there are still more improvements to be made. The kit reset has been a flop for donators who have payed for certain perks in the game. These are just some problems that I have noticed. I understand you guys are trying to make it fair for rookies, but if you really want to do that then don't make your donators who payed for this shit to suffer. Instead you guys should provide rookies with certain perks rather than take them from people who payed for it. Here are some changes that should be considered: Free fix all for bedrock+.There are several reasons why this needs to return. Its known that there rarely is staff on kit pvp. I see hackers every 5min even with staff on, but that is beside the point. Hackers shred through armor, not to mention you cant even do anything about it when they have full access to bhop however fast they want. I need to pay $25 everytime this happens, and in the beginning of the season, thats just way to much. I have to fix all every 1-2 min in regular p4 and 2-3 min in p4u3 which is still shitty. No one wants to spend that kind of money where you have to spend $100-$200 for fixing every 10min. Its ridiculous for the donators that payed for a rank to give them free fix all in and out of combat. Now some kids that don't play kit are gonna say why dont you just have extra sets in your inventory. Kit pvp on mcc is a crapple hp type of pvp. How do you want me to hold 3 sets, hps, other potions, etc and when I finally kill someone to pick up their loot I literally can't even go to my enderchest to put lot away or put my pots away to pick my loot. I also cant wait until combat ends to put that stuff in my chest because kids on kit are hyper for one piece of p4, and it would even be worse if you got a p5 kill. Imagine all the kids fighting for the loot when you have a shitty clogged inventory. Now the 2v1s, even 3v1s. Kids that got depthstrider IIIs and punch II bows and that are 2v1ing you when you don't have that kind of stuff in the beginning of the map, you literally have no chance. You have to spend a shit load of money to fix all and they will keep you in combat till a) you run out of money to fix or b) you run out of gaps. No enderchest leads to loot stealing and you cant even get gaps out if you run out from hackers or 2v1ers. Now on to the rookies, you give them a perk we paid for. Okay that's no problem, but why are you guys making us pay too? Im all in for rookies-bedrock to fix all all they want, it really is unfair to them if they cant. Give them the charge not bedrock+ who ultimately payed for the perk. Your staff could have easily made it better for rookies to have a fee to /fix or /fix all in the game, why did you have to mess with the small community who still even play kit pvp that's been dieing over the years. Literally you got everyone pissed. On to my next point, you want us to be all happy with this new implementation, then get a fucking working anti cheat. I login and hacker after hacker will shred through my armor. Its bullshit. Don't make this a thing if you don't think about the repercussions. So basically what Im saying is give the people(bedrock+) their fix all back for FREE in combat or out of combat and give Rookies-Lapis an option to fix all for the fee. That way you make it fair for both parties. The donators that payed for the perk get to keep it, and you give the other ranks the option to do so. Adding /enderchest in combat is also necessary. No one can get their loot if they have kids that will camp you out of the loot and grab it all since their inventory is empty. It also allows us to get gaps if there is a hacker fucking us. * IF YOU DONT PLAY KIT DONT COMMENT*
fuck the ToS. Does it look like I give a fuck? I understand that they could do it you idiot just read. They are ruining kit lol and its not like im the only one its almost the whole kit community.
Hey there, I do agree with this. I do have two ideas for this. My first idea is to maybe make the fix all command less expensive and keep it where every rank under bedrock has to pay 25. This could really go for any amount though my idea was to just make bedrock and up to pay less then everyone else for fix all. My second idea would to have it where bedrock and up could pay for fix all in and out of combat and everyone lower then that could only use fix all in combat. I do agree with your idea though as I think its smart. Thanks for sharing :)
I agree with this because i have been killed by 2 hackers today and lost my kill streak and now i am so broke and I just want them to make it free for Bedrock+ and like 25$ for People who don't have bedrock because a lot of people have quit because of the amount of changes they made in kitpvp in the new season and i might not play this season either because i am so poor on Kitpvp atm. :D
@AlexMarkey I do agree with this very much. The fact that the staff have not fixed the hackers issue and make us pay for fix all its extremely frustrating. $25 for fix all???? i barely have $400 in my balance every time and i'm always forced to sell my stuff to make money and the stuff i'm selling is very useful. PLZ bring back /fix all. Thank you for your consideration @TryAgainLater
We are forgetting the most important shitty update. Kitpvp is for 1v1s, and when you take away the health bar, nobody can 1v1 because you have no idea how much health your opponent has. If they do not listen to the community then I want my money back. I bought my rank specifically for the fix all perk, and now I am basically equal to a rookie.
@LowFlo I honestly don't even know why they removed that. I have labymod so I see hearts and all but idk what they were thinking with this reset. They really fucked over everyone. Even rookies.
We will be getting the health fixed first thing this week. We still have some plans for this week in regards to armor durability. I appreciate the feedback though.
Will you be making armour last longer or something like that? Because if so i think that would be a really good idea and not so many people would be moaning about paying for /fix all.
Now that we have Custom Enchantments, my plan was to integrate a new custom enchantment that repairs players armor over time, that way everyone will have access to the custom enchantment, and it will make durability less of a worry.
Oooo that would be a really good thing to add and i would be grinding to try get that. :D Also thanks for adopting me earlier :)
It was a pointless change, but I asked MasterChheda if we could use damage indicators on labymod only to see their hearts and he said we could
Honestly I think this is just a lot more work for no reason. A simple fix to everyone’s concerns is making fix all free to bedrock+, decreasing the cost for coal+, and make it a certain amount for rookies. This way the donators who paid for fix all are happy and the rookies complaining still get fix all, but have to pay because they’re a rookie. There should be an advantage to being a donator because that’s what people donated for.
Seems like a lot more work for a simple fix. I think the kitpvp community liked the way kitpvp was and always has been. Rookies should never have the /fix all perk, this is almost the sole reason people purchased your expensive *** ranks. Please listen to your players, as I do not know many people who like this update.
I have an idea for rookies they should unlock perks as they level up like if they get level 10 they unlock a perk for example perks to maybe coal rank when they level up to level 30 access to /ec level 40 access to /chest and level 50 access to free fix all